Re: WIN16 app to win32

Discussion in 'Windows 64bit' started by Trevor Halsey, Aug 11, 2009.

  1. I know there are many clones of Asteroids, but I believe this is probably
    one of the best shareware clones that doesn't bother you to pay. I just
    wondered if you could just input a 16bit app into some compiler and it would
    crank out a 32bit app, or even 64bit... (I'm still new to the programming
    concepts) Has anyone else been able to e-mail Stephen besides me?

    Note: Everything the game came with including the game itself, I zipped at
    http://thals1992.web.officelive.com/WINROIDS.zip (the webpage is down, but
    you can get the file there.) Everything I found about specifically him is
    located at http://thals1992.web.officelive.com/winroids.txt

    Thanks,
    Trevor Halsey
    --------------------------------------------------
    From: "Dr Frankenstein" <>
    Sent: Sunday, August 09, 2009 9:33 PM
    Newsgroups:
    microsoft.public.platformsdk.win16,microsoft.public.win16.programmer.kernel,microsoft.public.win3x_wfw_dos,microsoft.public.windows.64bit.general
    Subject: Re: WIN16 app to win32

    > On 9 août, 19:35, "Trevor Halsey" <> wrote:
    >> Is there any way to set up an old windows 3.1 game (WinRoids made in
    >> 1993,
    >> is a 16bit windows program) and make this able to run on Windows x64,
    >> possibly with mundane ways of converting the game to from 16bit to 32bit
    >> (without the use of DOSBox or a pc emulator where I have to practically
    >> install win3.1)? I have attempted to contact the author, but all attempts
    >> have failed.
    >>
    >> His e-mail address is (Stephen Baxter)
    >>
    >> Note: I do not have the original source code for the game.

    >
    > I shall add that there probably is a plethora of win32 or win64 clones
    > to that game.
    Trevor Halsey, Aug 11, 2009
    #1
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  2. "Trevor Halsey" <> wrote in message
    news:...
    >I know there are many clones of Asteroids, but I believe this is probably
    >one of the best shareware clones that doesn't bother you to pay. I just
    >wondered if you could just input a 16bit app into some compiler and it
    >would crank out a 32bit app, or even 64bit... (I'm still new to the
    >programming concepts) Has anyone else been able to e-mail Stephen besides
    >me?
    >
    > Note: Everything the game came with including the game itself, I zipped at
    > http://thals1992.web.officelive.com/WINROIDS.zip (the webpage is down, but
    > you can get the file there.) Everything I found about specifically him is
    > located at http://thals1992.web.officelive.com/winroids.txt
    >
    > Thanks,
    > Trevor Halsey
    > --------------------------------------------------
    > From: "Dr Frankenstein" <>
    > Sent: Sunday, August 09, 2009 9:33 PM
    > Newsgroups:
    > microsoft.public.platformsdk.win16,microsoft.public.win16.programmer.kernel,microsoft.public.win3x_wfw_dos,microsoft.public.windows.64bit.general
    > Subject: Re: WIN16 app to win32
    >
    >> On 9 août, 19:35, "Trevor Halsey" <> wrote:
    >>> Is there any way to set up an old windows 3.1 game (WinRoids made in
    >>> 1993,
    >>> is a 16bit windows program) and make this able to run on Windows x64,
    >>> possibly with mundane ways of converting the game to from 16bit to 32bit
    >>> (without the use of DOSBox or a pc emulator where I have to practically
    >>> install win3.1)? I have attempted to contact the author, but all
    >>> attempts
    >>> have failed.
    >>>
    >>> His e-mail address is (Stephen Baxter)
    >>>
    >>> Note: I do not have the original source code for the game.

    >>
    >> I shall add that there probably is a plethora of win32 or win64 clones
    >> to that game.

    >


    He would need to do that with the source code.
    Colin Barnhorst, Aug 11, 2009
    #2
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