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The Revenge of the Geeks

 
 
BGB
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Posts: n/a
 
      01-31-2013
On 1/30/2013 7:12 PM, Arne Vajhøj wrote:
> On 1/30/2013 4:22 AM, BGB wrote:
>> On 1/29/2013 9:05 PM, Arne Vajhøj wrote:
>>> On 1/27/2013 10:16 PM, BGB wrote:
>>>> On 1/27/2013 6:40 PM, Arne Vajhøj wrote:
>>>>> On 1/27/2013 1:47 PM, BGB wrote:
>>>>>> On 1/27/2013 5:46 AM, Arved Sandstrom wrote:
>>>>>>> Usually in the enterprise world you have little or no leeway as to
>>>>>>> how
>>>>>>> systems talk to each other. You may have a few options to choose
>>>>>>> from,
>>>>>>> but rolling your own is looked upon askance.
>>>>>>>
>>>>>>
>>>>>> well, this is where the whole "mandatory interop or orders from
>>>>>> above"
>>>>>> comes in. in such a case, people say what to do, and the
>>>>>> programmer is
>>>>>> expected to do so.
>>>>>>
>>>>>> but, I more meant for cases where a person has free say in the
>>>>>> matter.
>>>>>>
>>>>>> and, also, a person still may choose an existing option, even if bad,
>>>>>> because it is the least effort, or because it is still locally the
>>>>>> best
>>>>>> solution.
>>>>>>
>>>>>> like, rolling ones' own is not required, nor necessarily always the
>>>>>> best
>>>>>> option, but can't necessarily be summarily excluded simply for
>>>>>> sake of
>>>>>> "standards", as doing so may ultimately just make things worse
>>>>>> overall.
>>>>>
>>>>> It almost can.
>>>>>
>>>>> If you go non standard and problems arise, then you are in
>>>>> deep ****.
>>>>>
>>>>
>>>> depends on costs...
>>>>
>>>> if "liability" is involved, or the functioning of the software is
>>>> "mission critical" or something, then there is more reason for concern.
>>>>
>>>>
>>>> for many types of apps though, hardly anyone gives a crap how any of it
>>>> works internally anyways, and people can pretty much do whatever.
>>>>
>>>> (like, if it crashes or breaks violently, oh well, the user will start
>>>> it up again, and at worst probably the user will think less of the
>>>> product if it is too much of a buggy piece of crap, ...).
>>>
>>> Not everything is important.
>>>
>>> But best practices should be based on an assumption about it
>>> being important.
>>>

>>
>> could be, or it could be that the importance of the system is another
>> factor to be weighed in considering design choices (along with other
>> design-quality concerns, concerns over what other people will think, of
>> possible consequences, ...).
>>
>> like, if the importance is high, then choosing the most well proven
>> technologies is best, and if fairly low, then it may mostly boil down to
>> "whatever works".

>
> Not really.
>
> Unless there really is an advantage of going with the non-standard
> solution, then you would go for standard even for the less important
> stuff.
>


usually, there are advantages in edge-cases.

in cases where a standard technology exists which does the job fairly
well, then it usually makes most sense to use it.

for example, PNG and JPEG are pretty good, so there are few reasons not
to use them (for most things image-storage related).

like, not being chained to standards, does not mean making a standard of
non-standard either.



where it makes more sense to ignore the standardized technologies is
when they either aren't very good, or are notably bad (and actually
using them would likely leave the product worse off).

it is like, trying to take VRML seriously as a 3D model format.

VRML is standardized, but the W3C at the time seemingly managed to get
nearly everything wrong in the design. then later, they tried again with
X3D, which sort of competes against COLLADA, which AFAICT is much more
popular (despite X3D being shoved into a larger number of other
standards, like HTML5 and MPEG-4...).


likewise for the OSI protocols, ... people were largely just like
"whatever" and continued using TCP/IP (IETF largely won this battle).


nevermind if, officially (as per the standards), JPEG was replaced by
JPEG-2000 around 13 years ago, and more recently there is JPEG-XR.

meanwhile, the original JPEG remains the more well-supported format by
most software (much easier to find apps which read/write JPEG images
than JP2 or JXR images).

....


sometimes, using a standard technology may actually make things worse
off in other ways.

for example, it is popular at present for people to make various file
formats consisting of XML documents or similar packaged up into a
ZIP-based container.

while this is easier to approve as "open" or "standard", it comes with a
drawback:
some applications are prone to detect the ZIP-related magic values, and
automatically change the file extension to ZIP, which can sometimes
prove rather annoying (whereas, if a non-ZIP container format were used,
these tools would more often leave the file alone).

it also makes little sense if the intention is actually for the
application to keep the data to itself, such as for a proprietary
file-format, where it may actually be to ones advantage if unaware
parties (such as competitors, ...) have little idea what the file contains.


>> so, a lot is about balancing relevant factors, because while being well
>> proven and standard technology is one thing, other factors, like
>> development time, and how well it holds up against the offerings by
>> ones' competitors, or how much end-user appeal there is, as well as
>> potentially the computational performance, ... may also be factors.

>
> They can.
>
> But the home-made solutions often promise to be better but rarely
> delivers.
>


I have generally been having generally good results with various
custom-designed technologies.


but, this again comes back to cost/benefit tradeoffs:
if the results of the choice don't pay off well, it means they did not
make a good choice, not that having had an option to make choice was to
blame.

like, having the freedom to make a choice does not mean freedom from any
consequences of having made the choice.

like, having freedom to make choices also means the freedom to shoot
oneself in the foot.


sometimes, a simple direct solution can also be better than a bigger
"standard" solution, for example:
passing simple lists or arrays for internal messages, vs using DOM or
similar;
using a HashMap or similar, vs using an RDBMS, to store key/value pairs
or similar;
passing plain data, rather than using RPC or similar;
....

like, a possible premise:
don't use a sledgehammer to do what can easily enough be done with a
tack-hammer.

like, even if the standard solution is to store data in a DBMS, the
HashMap may be simpler, easier, and also potentially significantly
faster, ...



BTW: have been, mostly for the hell of it, in the process of porting my
stuff to be able to work on Native Client. most of the work thus far is
in trying to migrate the stupid 3D renderer from the full OpenGL to
OpenGL ES.

to make this work, I am as well having to make a "hand-made solution":
namely, migrating much of the code from using normal OpenGL calls to
using a set of wrapper functions (which will then fake things and pass
the results off to GLES). (too much of the code still relies on the
existence of the "fixed function pipeline", so for GLES it needs to all
be faked...).

I guess the more standard solution here would be to rewrite all the code
directly (rather than forcing it onto wrappers), but this would be more
work.


but, then again, it is notably easier in this case to go with a
non-standard technology (Native Client), even if largely tied to a
single browser, than to go with a more standardized technology (IOW:
trying to rewrite a 3D engine into HTML5+JS+WebGL to shove it into a
browser).

granted, for targeting a browser up-front (writing a new engine
ground-up or similar), the HTML5+JS+WebGL route could probably make more
sense (at least assuming "general" things, like that the browsers are
smart enough to know how to cache compiled code and similar...).


 
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Arne Vajhøj
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Posts: n/a
 
      02-02-2013
On 1/31/2013 3:22 AM, BGB wrote:
> On 1/30/2013 7:12 PM, Arne Vajhøj wrote:
>> On 1/30/2013 4:22 AM, BGB wrote:
>>> On 1/29/2013 9:05 PM, Arne Vajhøj wrote:
>>>> On 1/27/2013 10:16 PM, BGB wrote:
>>>>> On 1/27/2013 6:40 PM, Arne Vajhøj wrote:
>>>>>> On 1/27/2013 1:47 PM, BGB wrote:
>>>>>>> On 1/27/2013 5:46 AM, Arved Sandstrom wrote:
>>>>>>>> Usually in the enterprise world you have little or no leeway as to
>>>>>>>> how
>>>>>>>> systems talk to each other. You may have a few options to choose
>>>>>>>> from,
>>>>>>>> but rolling your own is looked upon askance.
>>>>>>>>
>>>>>>>
>>>>>>> well, this is where the whole "mandatory interop or orders from
>>>>>>> above"
>>>>>>> comes in. in such a case, people say what to do, and the
>>>>>>> programmer is
>>>>>>> expected to do so.
>>>>>>>
>>>>>>> but, I more meant for cases where a person has free say in the
>>>>>>> matter.
>>>>>>>
>>>>>>> and, also, a person still may choose an existing option, even if
>>>>>>> bad,
>>>>>>> because it is the least effort, or because it is still locally the
>>>>>>> best
>>>>>>> solution.
>>>>>>>
>>>>>>> like, rolling ones' own is not required, nor necessarily always the
>>>>>>> best
>>>>>>> option, but can't necessarily be summarily excluded simply for
>>>>>>> sake of
>>>>>>> "standards", as doing so may ultimately just make things worse
>>>>>>> overall.
>>>>>>
>>>>>> It almost can.
>>>>>>
>>>>>> If you go non standard and problems arise, then you are in
>>>>>> deep ****.
>>>>>>
>>>>>
>>>>> depends on costs...
>>>>>
>>>>> if "liability" is involved, or the functioning of the software is
>>>>> "mission critical" or something, then there is more reason for
>>>>> concern.
>>>>>
>>>>>
>>>>> for many types of apps though, hardly anyone gives a crap how any
>>>>> of it
>>>>> works internally anyways, and people can pretty much do whatever.
>>>>>
>>>>> (like, if it crashes or breaks violently, oh well, the user will start
>>>>> it up again, and at worst probably the user will think less of the
>>>>> product if it is too much of a buggy piece of crap, ...).
>>>>
>>>> Not everything is important.
>>>>
>>>> But best practices should be based on an assumption about it
>>>> being important.
>>>>
>>>
>>> could be, or it could be that the importance of the system is another
>>> factor to be weighed in considering design choices (along with other
>>> design-quality concerns, concerns over what other people will think, of
>>> possible consequences, ...).
>>>
>>> like, if the importance is high, then choosing the most well proven
>>> technologies is best, and if fairly low, then it may mostly boil down to
>>> "whatever works".

>>
>> Not really.
>>
>> Unless there really is an advantage of going with the non-standard
>> solution, then you would go for standard even for the less important
>> stuff.
>>

>
> usually, there are advantages in edge-cases.


It certainly happens.

>>> so, a lot is about balancing relevant factors, because while being well
>>> proven and standard technology is one thing, other factors, like
>>> development time, and how well it holds up against the offerings by
>>> ones' competitors, or how much end-user appeal there is, as well as
>>> potentially the computational performance, ... may also be factors.

>>
>> They can.
>>
>> But the home-made solutions often promise to be better but rarely
>> delivers.
>>

>
> I have generally been having generally good results with various
> custom-designed technologies.


By the judgement of the author or by the judgement of
neutral judges??

Arne


 
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Gene Wirchenko
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Posts: n/a
 
      02-04-2013
On Fri, 01 Feb 2013 20:12:39 -0500, Arne Vajhøj <>
wrote:

[snip]

>By the judgement of the author or by the judgement of
>neutral judges??


Who cares about neutral judges? How about someone with some skin
in?

I maintain an in-house client billing app that has a form for
handling invoicing. There are 34 buttons for various general
functions that one might want to do and for each work order being
presented, there are two or three (depends on circumstances) more
buttons. This is the sort of design that could get submitted to the
Interface Hall of Shame.

However, and this is a big however, it makes invoicing fairly
easy. The owner of the company suggested the general approach. I
made it work. He uses it for invoicing, and when I was working Down
There, I was doing invoicing with it as well. It works and works
well.

But a neutral judge might choke on the buttons.

Sincerely,

Gene Wirchenko
 
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Arne Vajhøj
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      02-04-2013
On 2/4/2013 5:09 PM, Gene Wirchenko wrote:
> On Fri, 01 Feb 2013 20:12:39 -0500, Arne Vajhøj <>
> wrote:
>
> [snip]
>
>> By the judgement of the author or by the judgement of
>> neutral judges??

>
> Who cares about neutral judges? How about someone with some skin
> in?
>
> I maintain an in-house client billing app that has a form for
> handling invoicing. There are 34 buttons for various general
> functions that one might want to do and for each work order being
> presented, there are two or three (depends on circumstances) more
> buttons. This is the sort of design that could get submitted to the
> Interface Hall of Shame.
>
> However, and this is a big however, it makes invoicing fairly
> easy. The owner of the company suggested the general approach. I
> made it work. He uses it for invoicing, and when I was working Down
> There, I was doing invoicing with it as well. It works and works
> well.
>
> But a neutral judge might choke on the buttons.


I doubt it. Good UX is different for different types
of people. People that use an app a lot is known to prefer
to have as much functionality as possible directly
accessible without going through too much hassle.

And anyway it is not really your idea, so you do not risk
your judgement to be influenced by owners pride. The owner
may be a poor judge as it is his baby.

Arne




 
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BGB
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      02-05-2013
On 2/4/2013 5:28 PM, Arne Vajhøj wrote:
> On 2/4/2013 5:09 PM, Gene Wirchenko wrote:
>> On Fri, 01 Feb 2013 20:12:39 -0500, Arne Vajhøj <>
>> wrote:
>>
>> [snip]
>>
>>> By the judgement of the author or by the judgement of
>>> neutral judges??

>>
>> Who cares about neutral judges? How about someone with some skin
>> in?
>>
>> I maintain an in-house client billing app that has a form for
>> handling invoicing. There are 34 buttons for various general
>> functions that one might want to do and for each work order being
>> presented, there are two or three (depends on circumstances) more
>> buttons. This is the sort of design that could get submitted to the
>> Interface Hall of Shame.
>>
>> However, and this is a big however, it makes invoicing fairly
>> easy. The owner of the company suggested the general approach. I
>> made it work. He uses it for invoicing, and when I was working Down
>> There, I was doing invoicing with it as well. It works and works
>> well.
>>
>> But a neutral judge might choke on the buttons.

>
> I doubt it. Good UX is different for different types
> of people. People that use an app a lot is known to prefer
> to have as much functionality as possible directly
> accessible without going through too much hassle.
>


could be.

I generally prefer keyboard shortcuts for a lot of things, and in
general am not a fan of "wall of buttons" style GUIs, but don't really
exactly think keyboard shortcuts are any one-true-user-input either.


> And anyway it is not really your idea, so you do not risk
> your judgement to be influenced by owners pride. The owner
> may be a poor judge as it is his baby.
>



yeah, I am the user of a lot of my own stuff, so can't really be called
a neutral-observer here here, and generally felt it pointless to try to
argue over whether or not I can judge myself objectively... dealt with
this problem enough even trying to resolve something as simple as
personality type... (though on this one I did eventually settle on ISTP
as probably most-likely-correct, despite so often coming off so much
like an INTx...).

but, yeah, I can claim to have good luck with my stuff, and whether or
not other people think it is all crap, oh well, either way...


as for determining whether or not a person is acting in accordance with
their own best interests is, however, a similarly difficult problem, as
is determining exactly what ones' best interests actually *are* (like,
with the potential of inefficiency and opportunity cost and so on,
leading to the issue that even a generally effective course of action
may not necessarily be optimal).

it seems that a person either ends up with potentially mutually
contradictory conclusions (where the "self-interest value" becomes
context-dependent), or has to deal with the ugly issue of (often
arbitrary) "intrinsic properties", and the issue that there is no good
way to validate whether "intrinsic worth" actually has worth, and if a
person defines it in terms of self-benefit (or some other similar
metric), they are right back where they started. (stupid philosophical
logic circles...).


easier just to be like "well, it works for me".

it is generally much more effective IME to argue about things that can
be tested and measured.


elsewhere, I managed to get into an argument with people between storing
images in PNG and JPEG, vs using DDS.

I personally prefer PNG and JPEG...

some people insisted though that DDS was essentially the "one true
graphics format" and that PNG and JPEG and similar are essentially
"legacy formats".

I disagreed...


there are plenty of reasons to prefer something like PNG or JPEG over
something like DDS or BMP or similar.

and, there are measurable reasons to prefer something like PNG or JPEG
over DDS or BMP as well, ...

well, and there is always WDP / JXR (HD Photo / JPEG-XR)...


but, alas...


 
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Gene Wirchenko
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      02-05-2013
On Mon, 04 Feb 2013 18:28:47 -0500, Arne Vajhøj <>
wrote:

>On 2/4/2013 5:09 PM, Gene Wirchenko wrote:


[snip]

>> But a neutral judge might choke on the buttons.

>
>I doubt it. Good UX is different for different types


Sorry. I have had too much exposure to people dissing things
that are not the way that they would do it.

>of people. People that use an app a lot is known to prefer
>to have as much functionality as possible directly
>accessible without going through too much hassle.


Last sentence: I had not thought of that exactly that way, but
yes, I think you nailed it there. Thank you for the insight.

>And anyway it is not really your idea, so you do not risk
>your judgement to be influenced by owners pride. The owner
>may be a poor judge as it is his baby.


If I go along with a bad idea in my area, I am culpable. I do
not have a problem with the design though. I thought at first that it
looked a bit odd, but my first priority is does it work? It works
well. And remember that I know that since I have used it to do real
work.

Sincerely,

Gene Wirchenko
 
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