On 25/05/2012 6:28 p.m., isw wrote:
> In article<jpl35q$ajj$>, Me<>
> wrote:
>
>> On 24/05/2012 7:26 p.m., Rob wrote:
>>> On 24/05/2012 5:12 PM, Jo_y wrote:
>>>> Hm, i'm confused about Color Profiles. And i'm for sure not the first
>>>> one with this topic. (Its always a mess between different devices)
>>>> Till today I used a relative good color balance while printing, but
>>>> now, I want to improve the quality of my prints.
>>>>
>>>> I own a:
>>>> -Epson stylus dx4000
>>>> -Mac os 10.6
>>>> -Preview (to print images)
>>>> -Gimp, fewer Photoshop
>>>>
>>>> I used to use:
>>>> Screen: Apple RGB (it seems cold, but it has a really nice balance
>>>> compared to the firmware profile)
>>>> Painting/ photo retouching: Generic RGB (should be the common profile
>>>> to display images within a image processor)
>>>> image-file-profile: sRGB to reinforce colors
>>>>
>>>> my prints (on normal write paper, 297 x 210 mm) look instead:
>>>> a saturated orange changes in a yellowish tone
>>>> a dark blue changes in a lilla-like tone
>>>> the values are absolute less saturated
>>>>
>>>> Maybe I've to print my pictures from Scribus to get clear results ?
>>>> At last, I need to know if values like perceptual, saturation,
>>>> absolute/relative colorimetric do influence heavily the output print,
>>>> or not.
>>>
>>>
>>>
>>> Also you could post to comp.periphs.printers newsgroup.
>>>
>>> each type of paper and ink has its own profile combination. you should
>>> download and try the profile for that paper which you are using and
>>> compare the difference.
>>>
>>> Epson have a setup PDF document to download, for photoshop which you may
>>> like to read.
>>>
>>> called RGB Workflow - Photoshop CS4 / Win& MAC (PDF) thats the same for
>>> CS5.
>>>
>> Missing piece of equipment is /calibrated/ display if you want accurate
>> sceen
rint matches. That probably means investing in a hardware
>> colorimeter package. The software calibration methods on MAc and
>> Windows are pretty useless, but you can check the state of your display
>> here:
>> http://www.lagom.nl/lcd-test/
>
> My Dell 2407WFPHC monitor is calibrated using the built-in Mac method
> you call "pretty useless". A visit to the site you reference (I've been
> there before) shows that everything looks just as the author says it
> should, for a properly adjusted display.
>
> So could you please elaborate on precisely which ways Apple's
> calibration method is "useless"? I'm sincerely curious as to what that
> method's faults are, and how much better my monitor's calibration could
> be.
>
> Isaac
For general use, software calibration is fine. However, where you need
accurate colour match between output devices, it's useless.
An example is using the software gamma charts, where sharpness setting
on the display has a massive effect on perceived sharpness. So you can
use a sharpening chart to set that - as on the lagom site - but that's
useless because (conversely) the gamma setting will affect the perceived
sharpness on that chart. On this basis, which should you set first "by
eye". The answer is neither - you need to use hardware calibration, or
you are running around in circles. You could think that by looking at
the lagom images for sharpness and gamma that you've got both right, but
chances are you've got both wrong. You won't get it right, because the
gamma setting in the software usually has only one slider to adjust a
curve, and takes no account of likely non-linear response of the
display, so you're basically stuffed if setting gamma for different
luminance levels - then throw in R,G, & B, and it's a big pile of worms.
It's almost completely futile using a colour managed printing process
with a screen display that isn't properly hardware calibrated. At best
you could load ICC profiles in to PS, check gamut warnings etc, but if
you don't get a perfect screen

rint match, then you're none the wiser
as to whether the printer is the cause, the ICC profile is wrong (not
totally unlikely), or the monitor is wrong.
This (I hope) isn't a mac vs windows discussion. Macs and windows are
about the same for colour management, and typical mac hardware is not
anything special - nor bad - for graphics.