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OpenGL 2.1 API xml crap ? :(

 
 
Skybuck Flying
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      02-13-2010
I downloaded the opengl 2.1 api reference from the web from this link:

http://www.opengl.org/sdk/docs/man/

And then when I try to open it in windows/internet explorer on local drive I
get this crap:

"
The XML page cannot be displayed
Cannot view XML input using style sheet. Please correct the error and then
click the Refresh button, or try again later.



System error: -2146697211. Error processing resource
'xhtml1-transitional.dtd'. Error processing resource 'file:///D:/Open...
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"xhtml1-transitional.dtd">
"

Pretty much all files are *.xml ?!?

WTF ?! What's wrong ?!

It would be nice if I had the OpenGL 2.1 API Reference on my harddisk for
future reference in case the web/internet ever goes down, or in the far
future when it might have become obsolete ?!?

Bye,
Skybuck.


 
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Jonathan N. Little
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      02-13-2010
Skybuck Flying wrote:
> I downloaded the opengl 2.1 api reference from the web from this link:
>
> http://www.opengl.org/sdk/docs/man/
>
> And then when I try to open it in windows/internet explorer on local drive I
> get this crap:
>
> "
> The XML page cannot be displayed
> Cannot view XML input using style sheet. Please correct the error and then
> click the Refresh button, or try again later.
>
>
>
> System error: -2146697211. Error processing resource
> 'xhtml1-transitional.dtd'. Error processing resource 'file:///D:/Open...
> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
> "xhtml1-transitional.dtd">
> "
>
> Pretty much all files are *.xml ?!?
>
> WTF ?! What's wrong ?!
>
> It would be nice if I had the OpenGL 2.1 API Reference on my harddisk for
> future reference in case the web/internet ever goes down, or in the far
> future when it might have become obsolete ?!?


Did you read the Browser Compatibility section on that page? Looking at
you header it looks like you might be using IE6 which with MathML is a
no-go! Download Firefox if you want to view the manual....

--
Take care,

Jonathan
-------------------
LITTLE WORKS STUDIO
http://www.LittleWorksStudio.com
 
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Skybuck Flying
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      02-13-2010
I am using IE8 for godssake !

What's wrong with using HTML for the documentation ?!

Would be nice to have some HTML version too !

Ah me dreams of HTML version !

(For now I have the xml version... I could write an xml parser for it and
see if that helps... but for now I have no idea what the hell it's all about
and ofcourse no time ! )

Bye,
Skybuck


 
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Neredbojias
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      02-13-2010
On 12 Feb 2010, "Skybuck Flying" <> wrote:

> I am using IE8 for godssake !


Doesn't matter. As JL said, try ff.

> What's wrong with using HTML for the documentation ?!
>
> Would be nice to have some HTML version too !
>
> Ah me dreams of HTML version !
>
> (For now I have the xml version... I could write an xml parser for it
> and see if that helps... but for now I have no idea what the hell
> it's all about and ofcourse no time ! )


If you have no time, get an audio version of the manual and listen to
it in the bathroom...

--
Neredbojias
http://www.neredbojias.org/
http://www.neredbojias.net/
 
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Jonathan N. Little
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      02-13-2010
Skybuck Flying wrote:
> I am using IE8 for godssake !
>
> What's wrong with using HTML for the documentation ?!
>
> Would be nice to have some HTML version too !
>
> Ah me dreams of HTML version !


Hence why some of us here in alt.html rail against XHTML. It this case
the manual utilizes MathML for the formulas so it is one of the few
cases where XHTML makes sense. But then there is IE, 8 is better but is
still a pain for web developers, a better pain like the deference
between a jab in the ribs and being hit by a truck...

>
> (For now I have the xml version... I could write an xml parser for it and
> see if that helps... but for now I have no idea what the hell it's all about
> and ofcourse no time ! )


Or you could just download a *better* browser! You do not *have* to use IE.


--
Take care,

Jonathan
-------------------
LITTLE WORKS STUDIO
http://www.LittleWorksStudio.com
 
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Wolfgang Draxinger
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      02-13-2010
Skybuck Flying wrote:

> (For now I have the xml version... I could write an xml parser for it and
> see if that helps... but for now I have no idea what the hell it's all
> about and ofcourse no time ! )


You don't have to, XSLT processors exist:

http://lmgtfy.com/?q=xslt+processor


Wolfgang

 
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Skybuck Flying
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      02-13-2010
Doesn't make much sense to me...

IE8 works just fine when browsing the same files online...

When browsing offline it doesn't work anymore ?!?

How come ?!?

Doesn't seem to have anything to do with browser choice...

Bye,
Skybuck.


 
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Jonathan N. Little
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      02-13-2010
Skybuck Flying wrote:
> Doesn't make much sense to me...
>
> IE8 works just fine when browsing the same files online...
>
> When browsing offline it doesn't work anymore ?!?
>
> How come ?!?
>
> Doesn't seem to have anything to do with browser choice...


WAG, depends on how you downloaded your local copy, plus a local copy is
not server via a webserver which can cause problems with documents that
require server-side processing.


--
Take care,

Jonathan
-------------------
LITTLE WORKS STUDIO
http://www.LittleWorksStudio.com
 
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Wolfgang Draxinger
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      02-13-2010
Skybuck Flying wrote:

> How come ?!?


Server side preprocessing of the XML.

> Doesn't seem to have anything to do with browser choice...


Given a browser with real support for XML/XSLT you could browse the xml
files locally just fine. Firefox is such a browser. Internet Explorer sucks
big time anyway, not *properly* supporting things like SVG, XML and such up
until today.


Wolfgang
--
OpenGL tip #42:
How to exactly map texture texels to screen pixels:
<http://preview.tinyurl.com/cgndc8>
 
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Skybuck Flying
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      02-14-2010
The OpenGL website also wants me to install some weird Microsoft XHTML
thingy ?!?

Weird ! What the hell is all that stuff ?!

(I refuse to install it because IE8 says it might be dangerous.)

To be exact:

MSXML 3.0 SP10 ?!?!?!? (AddOn)

What the hell is that all about ?

Bye,
Skybuck.


 
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