On Jun 9, 11:58*pm, William Clifford <(E-Mail Removed)>

wrote:

> I've become interested in basic graphs and networks and I'm wondering

> about what algorithms are there for generating basic regular graphs

> like the simplex graph or dodecahedron graph, etc (I'm sure there are

> many). I'm particularly keen on understanding the very basic functions

> for determining edges in the graphs. If one didn't want the complete

> graph but just a function generates the edges connected to a given

> node.

>

> I've been surfing around for this sort of info, but I'm having trouble

> finding stuff at my level. If anyone knows of any resources or

> tutorials or that sort of thing, I'd like to hear about those too.

>

> Thanks!

>

> --

> William Clifford
Depending on how much of a basis you have in CS, you

may want to take a look at

http://www.amazon.com/Combinatorial-.../dp/084933988X
which I found to be an excellent book that covers a lot of the

ground you're talking about. Also, check out graphine

(graphine.org)- I think its a pretty easy-to-use graph package

for python, although as the primary author I'm pretty biased.

Geremy Condra