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VHDL - When is it to generate transparent latch or usual combinationallogic? |
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#1 |
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Hi,
Through discussions of last problem title "Are all these claims in VHDL correct?" I understand how to recognize a transparent latch from a register. Here I gave an example to show what I am puzzled. State1_A : process(CLK) begin if CLK'event and CLK = '1' then if SINI = '1' then State1 <= Idle_S; else State1 <= State1_NS; end if; end if; end if; State1_B : process(State1, A1, A2) begin case State1 is when Idle_S => if A1 = '1' then State1_NS <= X_S; else State1_NS <= Idle_S; end if; when X_S => if A2 = '1' then State1_NS <= Idle_S; else State1_NS <= X_S; end if; end case; end process; State2_A : process(SINI, CLK) begin if CLK'event and CLK = '1' then if SINI = '1' then State2 <= Idle_S; else State2 <= State2_NS; end if; end if; end if; State2_B : process(State2, A1, A2) begin case State2 is when Idle_S => if A1 = '1' then State2_NS <= X_S; -- else <-- key difference -- State2_NS <= Idle_S; end if; when X_S => if A2 = '1' then State2_NS <= Idle_S; else State2_NS <= X_S; end if; end case; end process; From my experiences with state machine, VHDL compiler would generate warning for state2: "state machine state2 will be implemented as latches". Once It took me one week to have found the similar situation with the above state2 in my a long state machine. I don't know why VHDL compiler generate latches for state2. Thank you. Weng Weng Tianxiang |
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#2 |
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Posts: n/a
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On May 25, 3:52*pm, Weng Tianxiang <wtx...@gmail.com> wrote:
> Hi, > Through discussions of last problem title "Are all these claims in > VHDL correct?" I understand how to recognize a transparent latch from > a register. > > Here I gave an example to show what I am puzzled. > > State1_A : process(CLK) > begin > * *if CLK'event and CLK = '1' then > * * * if SINI = '1' then > * * * * *State1 <= Idle_S; > * * * else > * * * * *State1 <= State1_NS; > * * * end if; > * *end if; > end if; > > State1_B : process(State1, A1, A2) > begin > * *case State1 is > * * * when Idle_S => > * * * * *if A1 = '1' then > * * * * * * State1_NS <= X_S; > * * * * *else > * * * * * * State1_NS <= Idle_S; > * * * * *end if; > > * * * when X_S => > * * * * *if A2 = '1' then > * * * * * * State1_NS <= Idle_S; > * * * * *else > * * * * * * State1_NS <= X_S; > * * * * *end if; > * *end case; > end process; > > State2_A : process(SINI, CLK) > begin > * *if CLK'event and CLK = '1' then > * * * if SINI = '1' then > * * * * *State2 <= Idle_S; > * * * else > * * * * *State2 <= State2_NS; > * * * end if; > * *end if; > end if; > > State2_B : process(State2, A1, A2) > begin > * *case State2 is > * * * when Idle_S => > * * * * *if A1 = '1' then > * * * * * * State2_NS <= X_S; > -- * * * * else * * * * * * * * * * <-- key difference > -- * * * * * *State2_NS <= Idle_S; > * * * * *end if; > > * * * when X_S => > * * * * *if A2 = '1' then > * * * * * * State2_NS <= Idle_S; > * * * * *else > * * * * * * State2_NS <= X_S; > * * * * *end if; > * *end case; > end process; > > From my experiences with state machine, VHDL compiler would generate > warning for state2: "state machine state2 will be implemented as > latches". > > Once It took me one week to have found the similar situation with the > above state2 in my a long state machine. > > I don't know why VHDL compiler generate latches for state2. > > Thank you. > > Weng Are you sure the latch isn't being created for State2_NS? You may want to put a "when others =>" clause at the end of the case statement to make sure State2_NS gets assigned something en every case. A default assignment at the top of the process would give similar effects. Also, SINI doesn't need to be in the sensitivity list for the State2 process, but it shouldn't hurt anything other than simulation time. Dave Dave |
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#3 |
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Weng,
You've told the synthesizer that state2_ns (the combinatorial signal, not the register) has to remember its previous value under certain circumstances, so it generates a latch to remember the value. Your choices to avoid the latch include a) avoiding combinatorial processes, b) including a default assignment (perhaps from the output of the associated register) in combinatorial processes, or c) making sure every possible execution path through the process results in all driven signals being assigned a value (and not just to themselves). I always choose (a). If you just have to use a combinatorial process, then (b) is much easier to read/write/verify/review than is(c). Andy Andy |
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#4 |
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On May 25, 2:28*pm, Andy <jonesa...@comcast.net> wrote:
> Weng, > > You've told the synthesizer that state2_ns (the combinatorial signal, > not the register) has to remember its previous value under certain > circumstances, so it generates a latch to remember the value. > > Your choices to avoid the latch include a) avoiding combinatorial > processes, b) including a default assignment (perhaps from the output > of the associated register) in combinatorial processes, or c) making > sure every possible execution path through the process results in all > driven signals being assigned a value (and not just to themselves). > > I always choose (a). If you just have to use a combinatorial process, > then (b) is much easier to read/write/verify/review than is(c). > > Andy Hi Andy, "You've told the synthesizer that state2_ns (the combinatorial signal, not the register) has to remember its previous value under certain circumstances, so it generates a latch to remember the value." You are right and I understand it. I am interested in your method a. Could you give me an example on how to use your method a. in the above situation. Thank you. Weng Weng Tianxiang |
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#5 |
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Here ya go...
State2 : process(CLK) begin if rising_edge(CLK) then if SINI = '1' then State2 <= Idle_S; else case State2 is when Idle_S => if A1 = '1' then State2 <= X_S; end if; when X_S => if A2 = '1' then State2 <= Idle_S; end if; end case; end if; -- sini end if; -- clk end process; Unless you know that SINI is initially asserted (to initialize the state machine), you will need a reset for the state machine too. Andy Andy |
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#6 |
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On May 26, 5:58*am, Andy <jonesa...@comcast.net> wrote:
> Here ya go... > > State2 : process(CLK) > begin > * *if rising_edge(CLK) then > * * * if SINI = '1' then > * * * * State2 <= Idle_S; > * * * else > * * * * case State2 is > * * * * when Idle_S => > * * * * * if A1 = '1' then > * * * * * * State2 <= X_S; > * * * * * end if; > * * * * when X_S => > * * * * * if A2 = '1' then > * * * * * * State2 <= Idle_S; > * * * * * end if; > * * * * end case; > * * * end if; -- sini > * *end if; -- clk > end process; > > Unless you know that SINI is initially asserted (to initialize the > state machine), you will need a reset for the state machine too. > > Andy Hi Andy and Brian, 1. Good point: use one process state machine. 2. How do you handle turn-on signals in a state machine? State2_B : process(State2, A1, A2) begin Turn_On <= '0'; case State2 is when Idle_S => if A1 = '1' then Turn_On <= '1'; State2_NS <= X_S; -- else <-- key difference -- State2_NS <= Idle_S; end if; when X_S => if A2 = '1' then State2_NS <= Idle_S; else State2_NS <= X_S; end if; end case; end process; 3. I don't like one process state machine writing type and Xilinx and Altera all recommend using 2 process method. I have a state machine that has 3000 lines and 30 turn-on signals. One process method is hard to handle my situation. 4. I say VHDL synthesizer should be SMARTER to avoid generating transparent latch in the exact my situations: Locally State2_NS is described as transparent latches, but globally, they are only used in one statement: State2 <= State2_NS; or they are assigned to registers: State2 which is the case signal in the case process so that generating transparent latches for State2_NS is OVER-REACTING and State2_NS should be generated as a combinational logic !!! That is what I want to say and highlight !!! Global optimization rule for VHDL synthesizers: if a type signal (as State2_NS) is specified in a case process (case process is a process that contains only one case statement as State2_B shows) as a latch type, and it is only used to be assigned to the case signal in the case process, the latch signal can be reduced to combinational logic without any harm, because the case register keeps the data unchanged for the latch signal. Weng Weng Tianxiang |
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#7 |
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Andy wrote:
> Here ya go... > > State2 : process(CLK) > begin > if rising_edge(CLK) then > if SINI = '1' then > State2 <= Idle_S; > else > case State2 is > when Idle_S => > if A1 = '1' then > State2 <= X_S; > end if; > when X_S => > if A2 = '1' then > State2 <= Idle_S; > end if; > end case; > end if; -- sini > end if; -- clk > end process; Thanks for taking the time to post this simplified solution. This thread demonstrates the clarity provided by minimizing the number of processes in a design entity. More importantly, it shows the downside of using an asynchronous process for synthesis. -- Mike Treseler Mike Treseler |
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#8 |
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This example shows one way to handle outputs, but inserts a one clock
delay on the output. State2 : process(CLK) begin if rising_edge(CLK) then turn_on <= '0'; if SINI = '1' then State2 <= Idle_S; else case State2 is when Idle_S => if A1 = '1' then turn_on <= '1'; State2 <= X_S; end if; when X_S => if A2 = '1' then State2 <= Idle_S; end if; end case; end if; -- sini end if; -- clk end process; If you want to avoid the delay, just assert the output when you transition into the states in which you want it on. I think it was Jonathan Bromley that demonstrated a method, using variables, to describe state machine outputs more easily in a single clocked process. It's not that hard to do, and you don't get latches, ever! If you really prefer dual-process state machines, there are proven, easy ways to avoid latches in them (like default "State <= State_NS" assignments). Quite frankly, I'd prefer the synthesis vendors work on other optimizations that are more important to quality of results, than avoiding inferring latches from poorly written RTL code. Andy Andy |
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#9 |
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On May 26, 3:21*pm, Andy <jonesa...@comcast.net> wrote:
> This example shows one way to handle outputs, but inserts a one clock > delay on the output. > > State2 : process(CLK) > begin > * *if rising_edge(CLK) then > * * * turn_on <= '0'; > * * * if SINI = '1' then > * * * * State2 <= Idle_S; > * * * else > * * * * case State2 is > * * * * when Idle_S => > * * * * * if A1 = '1' then > * * * * * * turn_on <= '1'; > * * * * * * State2 <= X_S; > * * * * * end if; > * * * * when X_S => > * * * * * if A2 = '1' then > * * * * * * State2 <= Idle_S; > * * * * * end if; > * * * * end case; > * * * end if; -- sini > * *end if; -- clk > end process; > > If you want to avoid the delay, just assert the output when you > transition into the states in which you want it on. I think it was > Jonathan Bromley that demonstrated a method, using variables, to > describe state machine outputs more easily in a single clocked > process. > > It's not that hard to do, and you don't get latches, ever! > > If you really prefer dual-process state machines, there are proven, > easy ways to avoid latches in them (like default "State <= State_NS" > assignments). Quite frankly, I'd prefer the synthesis vendors work on > other optimizations that are more important to quality of results, > than avoiding inferring latches from poorly written RTL code. > > Andy Hi Andy, "If you really prefer dual-process state machines, there are proven, easy ways to avoid latches in them (like default "State <= State_NS" assignments)." Very good suggestions !!! I will follow it in all my designs starting today. Actually I give a default value at head of each of important states, not for full state machine. But your method of one process with turn-on signal delayed by 1 clock is not acceptable to me. That is the fatal fault of one process and the main reason for me to use dual-process method. One may like vegetables and others may like beef and pork. There is no need to compare between two methods, I know, it is a long crusade in VHDL industry. Weng Weng Tianxiang |
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#10 |
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On May 26, 7:22*pm, Weng Tianxiang <wtx...@gmail.com> wrote:
> On May 26, 3:21*pm, Andy <jonesa...@comcast.net> wrote: > > > > > > > This example shows one way to handle outputs, but inserts a one clock > > delay on the output. > > > State2 : process(CLK) > > begin > > * *if rising_edge(CLK) then > > * * * turn_on <= '0'; > > * * * if SINI = '1' then > > * * * * State2 <= Idle_S; > > * * * else > > * * * * case State2 is > > * * * * when Idle_S => > > * * * * * if A1 = '1' then > > * * * * * * turn_on <= '1'; > > * * * * * * State2 <= X_S; > > * * * * * end if; > > * * * * when X_S => > > * * * * * if A2 = '1' then > > * * * * * * State2 <= Idle_S; > > * * * * * end if; > > * * * * end case; > > * * * end if; -- sini > > * *end if; -- clk > > end process; > > > If you want to avoid the delay, just assert the output when you > > transition into the states in which you want it on. I think it was > > Jonathan Bromley that demonstrated a method, using variables, to > > describe state machine outputs more easily in a single clocked > > process. > > > It's not that hard to do, and you don't get latches, ever! > > > If you really prefer dual-process state machines, there are proven, > > easy ways to avoid latches in them (like default "State <= State_NS" > > assignments). Quite frankly, I'd prefer the synthesis vendors work on > > other optimizations that are more important to quality of results, > > than avoiding inferring latches from poorly written RTL code. > > > Andy > > Hi Andy, > "If you really prefer dual-process state machines, there are proven, > easy ways to avoid latches in them (like default "State <= State_NS" > assignments)." > > Very good suggestions !!! I will follow it in all my designs starting > today. Actually I give a default value at head of each of important > states, not for full state machine. > > But your method of one process with turn-on signal delayed by 1 clock > is not acceptable to me. > > That is the fatal fault of one process and the main reason for me to > use dual-process method. > > One may like vegetables and others may like beef and pork. There is no > need to compare between two methods, I know, it is a long crusade in > VHDL industry. > > Weng- Hide quoted text - > > - Show quoted text - I agree there are multiple valid ways to design a state machine, each with their trade-offs (e.g. latches vs output timing issues). I prefer to deal with the former, and gain the other benefits of single, clocked process descriptions, others (yourself included) may not. Single, clocked process descriptions also allow the flexibility of using VHDL variables for specifying both combinatorial and registered behavior in a compact, straight-forward manner (the circuit behaves just like the code sequential code reads). One of the primary benefits of assigning default values in combinatorial processes, right up front, for every signal driven by that process, is that this is the most easily remembered/verified/ reviewed place to do it. You can default the state variable to the current registered value, but choose to default outputs either to the "off" state or to the current registered value, depending on how you want to describe the output in the state machine. For example, do you want to describe when the output changes, or do you just want to describe when it should be on? Judicious choice of the default value can greatly simplify the coding of the state machine and outputs themselves (i.e. state machines only need to describe transitions to other states, letting the default assignment take care of waiting in the same state). If you try to make decisions about this signal or that signal being "important" enough to include or exclude a default, you are more likely to forget to properly handle something, and get a latch, and it is much harder to verify/review that each signal is properly handled. Andy Andy |
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