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Re: peies to board????

 
 
Knute Johnson
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Posts: n/a
 
      05-30-2008
beelzibub wrote:

You are a pernicious troll. Go away!

> ... i would like to get the pieces on the boar but am stumped:
>
> package chessbuard;
>
> import java.awt.*;
> import java.awt.event.*;
> import javax.swing.*;
> //import javax.swing.event.*;
>
> class ChessBoard extends JFrame implements MouseListener,
> MouseMotionListener {
>
> GridLayout Board = new GridLayout(8, ;
> int drag1, drag2;
> int xMove, yMove, labelw, labelh;
> JLabel label;
> String[] manrow = {"Pawn0", "Pawn1", "Pawn2", "Pawn3", "Pawn4",
> "Pawn5", "Pawn6", "Pawn7"};
> String[] manrowx = {"Pawn0", "Pawn1", "Pawn2", "Pawn3", "Pawn4",
> "Pawn5", "Pawn6", "Pawn7"};
> String[] piecerow = {"Rook", "Knight", "Bishop", "Queen", "King",
> "Bishop", "Knight", "Rook"};
> String[] piecerowx = {"Rook", "Knight", "Bishop", "Queen", "King",
> "Bishop", "Knight", "Rook"};
>
> // update these labels position, which is parent jpanel, at each move
> JPanel[][] grids;
> JLabel[][] pieces;
> Dimension pieceSize = new Dimension(100, 100);
> Container con;
> Component DraggingComp;
> GridLayout board;
>
> public ChessBoard() {
> super("ChessBoard");
> setDefaultCloseOperation(EXIT_ON_CLOSE);
>
> board = new GridLayout(8, ;
> board.setHgap(4);
> board.setVgap(4);
> Dimension boardSize = new Dimension(800, 800);
> con = getContentPane();
> new GridChessBoard();
> con.addMouseListener(this);
> con.addMouseMotionListener(this);
> grids = new JPanel[8][8];
> pieces = new JLabel[8][8];
> label = new JLabel("Pawn3");
> Dimension d = label.getPreferredSize();
> labelw = d.width;
> labelh = d.height;
> label.setBounds(10, 10, labelw, labelh);
> setDefaultCloseOperation(EXIT_ON_CLOSE);
>
> //setVisible(true);
> for (int i = 0; i < 8; ++i) {
> for (int j = 0; j < 8; ++j) {
> addSquares(i, j);
> }
> }
>
> setSize(boardSize);
> // setVisible(true);
> } // end constructor
>
> public JFrame addAction(JFrame frame) {
> frame.getContentPane().addMouseMotionListener(this );
> return frame;
> }
>
> public void seeIt(Component c) {
> con.add(c);
> ((JPanel) con).revalidate();
> con.setVisible(true);
> }
>
> public void moveComponent(Component c, int newX, int newY, int
> width, int height) {
> System.out.println("in moveComponent");
> c.setBounds(newX, newY, labelw, labelh);
> c.setSize(pieceSize); // debug, just to see
> con.add(c);
> ((JPanel) con).revalidate();
> con.setVisible(true);
> }
>
> public String getMan(int i) {
> return manrow[i];
> }
>
> public String getPiece(int i) {
> return piecerow[i];
> }
>
> public boolean isOdd(int i) {
> return i % 2 != 0;
> }
>
> public boolean isEven(int i) {
> return i % 2 == 0;
> }
>
> public JLabel setBlue(JLabel b1) {
> b1.setBackground(Color.blue);
> return b1;
> }
>
> public JLabel setYellow(JLabel b1) {
> b1.setBackground(Color.yellow);
> return b1;
> }
>
> public void addColors() {
> for (int i = 0; i < 64; i++) {
> JLabel square = new JLabel("see");
> add(square);
> int row = (i / % 2;
> if (row == 0) {
> square.setBackground(i % 2 == 0 ? Color.blue :
> Color.yellow);
> } else {
> square.setBackground(i % 2 == 0 ? Color.yellow :
> Color.blue);
> }
> }
> }
>
> public JLabel addBlankRow(int i, int j) {
> JLabel square = new JLabel();
> if (isEven(j)) {
> square.setBackground(i % 2 == 0 ? Color.yellow : Color.blue);
> square.setName("blank"); // added
> } else {
> square.setBackground(i % 2 == 0 ? Color.blue : Color.yellow);
> square.setName("blank"); // added
> }
> return square;
> }
>
> public JLabel addManRow(int i, int j) {
> String[] m = i == 1 ? manrowx : manrow;
> JLabel square = new JLabel();
> square.setLayout(new FlowLayout());
>
> int col = j + 1;
> if (isEven(col)) {
> square.setBackground(i % 2 == 0 ? Color.blue : Color.yellow);
> square.add(setYellow(new JLabel(m[j])), JLabel.CENTER);
> square.setName(m[j]);// added
> } else {
> square.setBackground(i % 2 == 0 ? Color.yellow : Color.blue);
> square.add(setBlue(new JLabel(m[j])), JLabel.CENTER);
> square.setName(m[j]); // added
> }
> return square;
> }
>
> public JLabel addPieceRow(int i, int j) {
>
> String[] m = i == 1 ? piecerow : piecerowx;
> JLabel square = new JLabel();
> square.setLayout(new FlowLayout());
>
>
> int col = j;
> if (isEven(col) && (col < ) {
>
> square.add(setYellow(new JLabel(m[j])), JLabel.CENTER);
> square.setBackground(Color.yellow);
> square.setName(m[j]); // added
> } else {
> square.add(setBlue(new JLabel(m[j])), JLabel.CENTER);
> square.setBackground(Color.blue);
> square.setName(m[j]); // added
>
> }
> return square;
> }
>
> public JLabel addPieceRowx(int i, int j) {
> String[] m = i == 1 ? manrowx : manrow;
> JLabel square = (new JLabel(m[j]));
> square.setLayout(new FlowLayout());
>
> int col = j + 1;
> if (isEven(col)) {
> square.setBackground(Color.yellow);
> square.add(setYellow(new JLabel(m[j])), JLabel.CENTER);
> square.setName(m[j]); // added
> } else {
> square.setBackground(Color.blue);
> square.add(setBlue(new JLabel(m[j])), JLabel.CENTER);
> square.setName(m[j]); // added
> }
> return square;
> }
>
> public JLabel addManRowx(int i, int j) {
> String[] m = i == 1 ? manrowx : manrow;
> JLabel square = new JLabel();
> square.setLayout(new FlowLayout());
>
> int col = j + 1;
> if (isEven(col)) {
> square.setBackground(Color.blue);
> square.add(setBlue(new JLabel(m[j])), JLabel.CENTER);
> square.setName(m[j]); // added
> } else {
> square.setBackground(Color.yellow);
> square.add(setYellow(new JLabel(m[j])), JLabel.CENTER);
> square.setName(m[j]); // added
> }
> return square;
> }
>
> public void addSquares(int i, int j) {
>
> JLabel square = new JLabel();
> int col = j;
> int row = i;
> switch (row) {
> case 0:
> square = addPieceRow(row, col);
> break;
> case 1:
> square = addManRow(row, col);
> break;
> case 2:
> square = addBlankRow(row, col);
> break;
> case 3:
> square = addBlankRow(row, col);
> break;
> case 4:
> square = addBlankRow(row, col);
> break;
> case 5:
> square = addBlankRow(row, col);
> break;
> case 6:
> square = addManRowx(row, col);
> break;
> case 7:
> square = addPieceRowx(row, col);
> break;
> }
> con.add(square);
> return;
> }
>
> public void mousePressed(MouseEvent me) {
> System.out.println("in mouse pressed");
>
> // get orriginal coordinates and set text
> xMove = me.getX();
> yMove = me.getY();
> DraggingComp = con.getComponentAt(xMove, yMove);
> }
>
> public void mouseDragged(MouseEvent me) {
>
> System.out.println("in mouse dragged");
> DraggingComp = con.getComponentAt(xMove, yMove);
> if (DraggingComp == null) {
> return;
> }
> xMove = me.getX();
> yMove = me.getY();
> //moveComponent(findComponentAt(xMove, yMove), xMove, yMove,
> labelw, labelh);
> }
>
> public void mouseReleased(MouseEvent me) {
> }
>
> public void mouseEntered(MouseEvent me) {
> }
>
> public void mouseExited(MouseEvent me) {
> }
>
> public void mouseMoved(MouseEvent me) {
> }
>
> public void mouseClicked(MouseEvent me) {
> }
> static class GridChessBoard { // must be static???
>
> JFrame frame;
> Container con;
>
> public GridChessBoard() {
> frame = new JFrame("Chess Board made by Hiroshi Iwatani");
> frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOS E);
> con = frame.getContentPane();
>
> con.setLayout(new GridLayout(8, );
> for (int i = 0; i < 64; i++) {
> JPanel square = new JPanel(new BorderLayout());
> con.add(square);
>
> int row = (i / % 2;
> if (row == 0) {
> square.setBackground(i % 2 == 0 ? Color.blue :
> Color.yellow);
> } else {
> square.setBackground(i % 2 == 0 ? Color.yellow :
> Color.blue);
> }
>
> frame.setSize(650, 650);
> frame.setVisible(true);
> }
> }
> }
>
>
> public static void main(String[] args){
> //GridChessBoard gcb = new GridChessBoard();
> new ChessBoard();
> }
> }



--

Knute Johnson
email s/knute/nospam/

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