On Mon, 15 Nov 2004 08:57:45 +1300, Allistar <> wrote:
>Gavin Tunney wrote:
>
<snip>
>>>
>>>The real one: Didn't think of it. Blind rage took over 
>>>
>>
>> Heh, can't blame you there. A good rule to work by is to never spend
>> more than an hour on a fix-it job. Walk away from it, think about it &
>> go back with a clear head... you'd be surprised how often you can go
>> straight to the solution.
>
>I find I have the opposite problem. That is that when presented with a
>problem I don't give up until it is fixed. I never get to the "blind rage"
>stage, the worst would the "a little bit ****ed off" stage after 6 or so
>hours. The problem with this is that it becomes quite counterproductive -
>you can't charge for fixing your own computer issues. The upshot is that I
>get the satisfaction of actually fixing the problem. I think a successful
>software developer/troubleshooter needs to be able to look at a problem
>without giving up too soon.
>
I didn't say you give up on the job Allister, I said it's a good idea
to walk away after an hour & think about it. If you spend too long on
a problem it's a sign your lateral thinking has stopped working. All
computer faults are simple, if you haven't fixed it in an hour then
you're looking in the wrong place... so stop what you're doing, walk
away & think about something else for a while while the mind works
away in the background.
An hour is my limit that I've found by experience, others may find
their limits different. I've often walked away from a job that just
wasn't going right, walked back to it later & found the fault straight
away. There's no computer fault that can't be fixed, it's how long you
take to fix it that matters.
Cheers
Gavin