Putty wrote:
> Do you think it would be reasonable to use wxGrid to make the game
> area?
>
> wrote:
> > Putty wrote:
> > > Hi. I was going to write an implementation of John Conway's Life game
> > > using Python and Tk, but I soon found that Tk just didn't cut the
> > > mustard for memory usage, management, and the like for such a project,
> > > so I've found my best GUI bet for my project is wxPython and not
> > > pygame.
> > >
> > > Anybody have any advice thus far?
> > >
> > > Anyway, my real question is if anybody knows of any tutorials or source
> > > code from other implementations and other languages that may prove
> > > useful?
> >
> > I find that wxPython is very easy to use.. I just noticed a graphic
> > library that may or may not help
> > http://language-binding.net/pypluspl...p/easybmp.html
> > I am not sure if you can work with pixels with wxPython but you can
> > probily do the life game with tiles also..
void wxGrid(wxWindow *parent, int x, int y, int width, int height, long
style=0, char *name="grid")
Constructor. Before using a wxGrid object, you must call CreateGrid to
set up the required rows and columns.
Looks like it may be right up your alley, here is a couple links that
may be helpfull
http://filburt.lns.mit.edu/oops/Html...xgrid/grid.htm
http://www.google.com/custom?q=wxGri...D%3A1%3B&hl=en
and mine that probily isn't