In article < >
Quinnie <> writes:
>I have a homework assignment that I'm so confused and really need help
>with. ...
The problem has nothing to do with C per se; comp.programming is
certainly a much more appropriate group.
[Problem description snipped; my summary: produce an algorithm
for transforming lexically-nested procedures into parameterized
unnested procedures, given a limited set of operations on the
procedures and their variables. The algorithm you will need is
quite common and is called "transitive closure".]
>... For example, simply adding all the non-local
>variables in a procedure P
>to P's parameter list is not always sufficient.
In particular, consider what happens if you have:
procedure outermost() {
variables t, u, v, w, and z all defined here
...
procedure P(var x) {
procedure Q(var y) {
touch variable z
}
touch variable w
}
}
Procedure P here uses "w", which is not local to P, but it also
calls Q, which uses "z", which is *also* not local to P. If Q is
moved to the "outermost" level, and P calls Q, outermost() will
need to pass *both* w *and* z to P, so that P can pass z on to Q.
>note that my professor doesn't like the idea of redefining all nested
>procedures as global, and then add to the parameter list of each
>nested procedure an object representing the variables of the parent
>procedure
This method works if done right -- instead of adding "the" parent's
locals, you must add ALL the parents' locals, so that both P *and*
Q get *both* "w" and "z" -- but is overkill. In this case it would
mean that P and Q also get t, u, and v. It also requires renaming
steps so that if P has its own local t, you do not attempt to have
two variables named "t" in the outer-ized P.
To bring this all back to C, this kind of problem does come up now
and then, especially with "callback functions". My preferred method
is not to add one parameter per pass-through variable, but rather
to collect up the passed-through state in a "context" structure.
The (no-longer-nested) "inner" procedures like P then read:
struct P_context {
int i; /* if there is an "i" */
double w; /* the "w" seen above in the nested code */
/* and so on -- a copy of "z" might be in here too */
};
void P(any regular args, struct P_context *ctx) {
... code ...
ctx->w = value; /* as needed */
... more code ...
}
Actual situations in which P has a "pass-through" parameter for Q
are quite rare (indeed, I think I have never come across one myself),
and I would tend to go for ad-hoc solutions for those. (For instance,
Q might just take a single "pointer to z" parameter, and P_context
might have "Z_TYPE *zp;" as a member.)
--
In-Real-Life: Chris Torek, Wind River Systems
Salt Lake City, UT, USA (40°39.22'N, 111°50.29'W) +1 801 277 2603
email: forget about it
http://67.40.109.61/torek/index.html (for the moment)
Reading email is like searching for food in the garbage, thanks to spammers.