"the_philospher" <> schrieb im Newsbeitrag
news: om...
>I am a beginner programmer learning c++. i have read some useful
> information about programming games (which is my goal) on
> gamedev.net,
> particularly "how do i program games"
> http://www.gamedev.net/reference/des...res/makegames/.
>
> the article suggests first programming a tetris clone, then moving
> on
> to "breakout", "pacman", and a super mario style game..
>
> My question is, how long should it realistically take me to be able
> to
> complete these projects?
>
> i am new to c++ but have been spending 6 hours a day, so at this
> rate.. how long before i am a "game programmer"
>
> thanks for your opinion.
it totally depends on you. See, I write a (working,but ugly) tetris,
breakout and pacman together in 10 h easily. I bet that's not how fast
you will start.
If you want to learn "game programming", there's 2 things you will
learn: C/C++ and Game Programming. Both are much to learn. Maybe you
want to try game programming first (
www.glbasic.com) and C++ after
you're familiar with game design + programming concepts?
This way you don't have to bother with application setup, writing a
game engine (input/graphics/sound) and things. Plus: GLBasic offers
Linux + PocketPC executables on click.
Just my .02 ct
-Gernot