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[ann] WIN32GUI v1.6.3 released

 
 
jtorjo@yahoo.com
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      01-25-2005
WIN32GUI v1.6.3 has been released.

Win32GUI is a FREE generic library for GUI programming
on the Windows platform, developed in parallel
to "Win32 GUI Generics" column in C/C++ Users Journal.

It is portable, and currently can be compiled with gcc3.3+, vc7.1,
como 4.3.4+ and vc8.

In this version:
- Lots of new docs, and finally, the Resource Splitter,
which makes programming much easier,
and type-safe at the same time!
You can now access controls on a dialog, somewhat similar to VB:
// m_dirs is a tree control
// find the top-most parent of a certain item
HTREEITEM cur = m_dirs->sel(), parent = 0;
while ( cur != 0)
parent = cur, cur = m_dirs->parent_item(cur);

handle_event on_dirs_change() {
HTREEITEM sel = m_dirs->sel();
// ...
return
event_ex<m_dirs_::ev::sel_change>().HANDLED_BY(&me :n_dirs_change);
}

- Finally, the Resource Splitter brings
a new Event system , much easier to use,
which is the beginning of platform-independent events!
You can read about this online (http://www.torjo.com/win32gui/doc/),
or by downloading win32gui + its documentation.
- New section, online articles: http://www.torjo.com/win32gui/articles/

Other Features:
* (v1.5+) tooltips, bitmap buttons, hyper links, lite HTML class
* thread-safe
* (v1.4+) save_dlg - true binding of your data to UI controls
* very easy to subclass controls/dialogs and deal with windows
generically
* GUI RAII
* revolutionary simple event handling (no message maps)
* thin yet powerful wrappers over all standard controls
(button,edit,...toolbar,rebar,etc.)
* 40+ examples and counting!

Best,
John


--
John Torjo, Contributing editor, C/C++ Users Journal
-- "Win32 GUI Generics" -- generics & GUI do mix, after all
-- http://www.torjo.com/win32gui/
-- http://www.torjo.com/cb/ - Click, Build, Run!

 
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matthias_k
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      01-26-2005
http://www.velocityreviews.com/forums/(E-Mail Removed) wrote:
> WIN32GUI v1.6.3 has been released.
>
> Win32GUI is a FREE generic library for GUI programming
> on the Windows platform, developed in parallel
> to "Win32 GUI Generics" column in C/C++ Users Journal.
>
> It is portable, and currently can be compiled with gcc3.3+, vc7.1,
> como 4.3.4+ and vc8.
>
> In this version:
> - Lots of new docs, and finally, the Resource Splitter,
> which makes programming much easier,
> and type-safe at the same time!
> You can now access controls on a dialog, somewhat similar to VB:
> // m_dirs is a tree control
> // find the top-most parent of a certain item
> HTREEITEM cur = m_dirs->sel(), parent = 0;
> while ( cur != 0)
> parent = cur, cur = m_dirs->parent_item(cur);
>
> handle_event on_dirs_change() {
> HTREEITEM sel = m_dirs->sel();
> // ...
> return
> event_ex<m_dirs_::ev::sel_change>().HANDLED_BY(&me :n_dirs_change);
> }
>
> - Finally, the Resource Splitter brings
> a new Event system , much easier to use,
> which is the beginning of platform-independent events!
> You can read about this online (http://www.torjo.com/win32gui/doc/),
> or by downloading win32gui + its documentation.
> - New section, online articles: http://www.torjo.com/win32gui/articles/
>
> Other Features:
> * (v1.5+) tooltips, bitmap buttons, hyper links, lite HTML class
> * thread-safe
> * (v1.4+) save_dlg - true binding of your data to UI controls
> * very easy to subclass controls/dialogs and deal with windows
> generically
> * GUI RAII
> * revolutionary simple event handling (no message maps)
> * thin yet powerful wrappers over all standard controls
> (button,edit,...toolbar,rebar,etc.)
> * 40+ examples and counting!
>
> Best,
> John
>
>
> --
> John Torjo, Contributing editor, C/C++ Users Journal
> -- "Win32 GUI Generics" -- generics & GUI do mix, after all
> -- http://www.torjo.com/win32gui/
> -- http://www.torjo.com/cb/ - Click, Build, Run!
>


Sounds great, thanks John.

Regards,
Matthias
 
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