On Mon, 29 Dec 2003 14:32:34 +0400, "Starlite"
<> wrote:
>I am using Microsoft visual c++ 6, and I want to draw a shape (say a
>rectangle) on a view. The code that I have used is below, but this draws a
>solid -filled rectangle, what I want is a displayed shape with a
>semi-transparent color i.e. we should still be able to see whatever is
>beneath the shape. Can anyone help me? Thanks.
>
>void OnPaint()
>{
> CPaintDC dc(this);
> CPen pPen(PS_SOLID, 1, RGB(0,0,0));
> CBrush bBr(RGB(0,0,150));
> CRect rec;
>
>//rectangle to be drawn
> rec.top = 0;
> rec.left = 0;
> rec.right = 100;
> rec.bottom = 100;
>
> dc.SelectObject(pPen);
> dc.SelectObject(bBr);
>
> dc.Rectangle(rec);
>}
>
I've seen an MFC-specific newsgroup, you might care to search for
'mfc' throught the newsgroups list. I have a feeling that you need to
use Direct X if you want real-time alpha blending. Or OpenGL; I don't
think the GDI has built-in capabilities for that; but you might want
to check with MFC gurus.
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