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I have a singleton class that looks a little like this:
class MyClass { private: //data MyClass() { Create(); } void Create(); //initialization stuff public: static MyClass* Instance() { static MyClass instance; return &instance; } //interface }; This singleton class is used within multiple cpp files within my project. It works fine in debug build but when I compile a release build the MyClass ctor is called multiple times, one time for each different cpp file it is called from. Do you know why this is happening? I don't understand what's going on at all. Surely it is only possible for the ctor to be called once given this code. Thanks for any enlightenment. tarmat |
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#2 |
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Hi,
if you are defining your static Instance() method inside a header file, this should result in an behaviour as you described. Because you have more than only one static instance of your singleton class. If you are defining the Instance() method outside of the class in a cpp file, it should work correctly. Ralf www.cplusplus-kurse.de "tarmat" <> schrieb im Newsbeitrag news:... > I have a singleton class that looks a little like this: > > class MyClass > { > private: > > //data > > MyClass() > { > Create(); > } > > void Create(); //initialization stuff > > public: > > static MyClass* Instance() > { > static MyClass instance; > > return &instance; > } > > //interface > }; > > This singleton class is used within multiple cpp files within my > project. It works fine in debug build but when I compile a release > build the MyClass ctor is called multiple times, one time for each > different cpp file it is called from. > > Do you know why this is happening? I don't understand what's going on > at all. Surely it is only possible for the ctor to be called once > given this code. > > Thanks for any enlightenment. Ralf |
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#3 |
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tarmat wrote:
> I have a singleton class that looks a little like this: > > class MyClass > { > private: > > //data > > MyClass() > { > Create(); > } > > void Create(); //initialization stuff > > public: > > static MyClass* Instance() > { > static MyClass instance; > > return &instance; > } > > //interface > }; > > This singleton class is used within multiple cpp files within my > project. It works fine in debug build but when I compile a release > build the MyClass ctor is called multiple times, one time for each > different cpp file it is called from. > > Do you know why this is happening? I don't understand what's going on > at all. Surely it is only possible for the ctor to be called once > given this code. > > Thanks for any enlightenment. If you move the definition of MyClass::Instance() into a '.cpp' file, and that works, then the problem is that your compiler doesn't make static data defined in inline member functions refer to the same item; I only know this through similar experience with two different compilers. On older compilers, if static class data is defined in headers, then every module that includes that header gets its own unique static data; newer compilers ensure that there is only one instance if the data. Tim Tim Clacy |
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#4 |
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thanks guys, I didn't know that
tarmat |
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#5 |
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tarmat wrote:
> static MyClass* Instance() > { > static MyClass instance; > > return &instance; > } IMO a pointer is the wrong thing to return there. Passing a non-const pointer often implies to the client that the caller owns the returned pointer. Passing a reference gives the clear message that the object is not to be deleted by clients. > This singleton class is used within multiple cpp files within my > project. It works fine in debug build but when I compile a release > build the MyClass ctor is called multiple times, one time for each > different cpp file it is called from. Remove the 'static' part if you compile this inline. (i learned this lesson only a few weeks ago, in a case almost identical to yours.) -- ----- stephan beal http://s11.net/ Registered Linux User #71917 http://counter.li.org I speak for myself, not my employer. Contents may be hot. Slippery when wet. Reading disclaimers makes you go blind. Writing them is worse. You have been Warned. stephan beal |
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#6 |
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stephan beal wrote:
> tarmat wrote: >> static MyClass* Instance() >> { >> static MyClass instance; >> >> return &instance; >> } > > IMO a pointer is the wrong thing to return there. Passing a non-const > pointer often implies to the client that the caller owns the returned > pointer. Passing a reference gives the clear message that the object > is not to be deleted by clients. > >> This singleton class is used within multiple cpp files within my >> project. It works fine in debug build but when I compile a release >> build the MyClass ctor is called multiple times, one time for each >> different cpp file it is called from. > > Remove the 'static' part if you compile this inline. (i learned this > lesson only a few weeks ago, in a case almost identical to yours.) Stephan, Hi. The poster can't simply remove 'static'; to do so would mean that instance is a temporary object and Instance() would be returning a pointer to that temporary object. Also the singleton would be constructed and destructed every time someone tried to get a handle to it... which is probably not what's wanted. The options are: 1) move MyClass::Instance() to a '.cpp' file 2) move 'instance' out of Instance() and into MyClass (keeping it static) an define it in a '.cpp' file 3) find one of these trendy compilers that knows what to do Personally, I like 3) since it gets rid of the need for '.cpp' files that contain one function Tim Tim Clacy |
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#7 |
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"tarmat" <> wrote in message news:... > I have a singleton class that looks a little like this: > > class MyClass > { > private: > > //data > > MyClass() > { > Create(); > } > > void Create(); //initialization stuff > > public: > > static MyClass* Instance() > { > static MyClass instance; > > return &instance; > } > > //interface > }; > > This singleton class is used within multiple cpp files within my > project. It works fine in debug build but when I compile a release > build the MyClass ctor is called multiple times, one time for each > different cpp file it is called from. > > Do you know why this is happening? I don't understand what's going on > at all. Surely it is only possible for the ctor to be called once > given this code. No, I don't think this is a standard approach. You're creating a static instance in your *header* file. You want one instance per application, not one per inclusion of header file. (By the way, just because you have a singleton class doesn't necessarily mean you *have* to have an instance. Are you sure you don't want to create that instance somewhere else, if and when you need it?) jeffc |
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#8 |
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Tim Clacy wrote:
> Hi. The poster can't simply remove 'static'; to do so would mean that > instance is a temporary object and Instance() would be returning a pointer > to that temporary object. Also the singleton would be constructed and Sorry, you misunderstood (and i was ambiguous): i meant the static qualifier from the function, not the internal static variable. -- ----- stephan beal http://s11n.net/ Registered Linux User #71917 http://counter.li.org I speak for myself, not my employer. Contents may be hot. Slippery when wet. Reading disclaimers makes you go blind. Writing them is worse. You have been Warned. stephan beal |
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#9 |
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stephan beal wrote:
> Tim Clacy wrote: >> Hi. The poster can't simply remove 'static'; to do so would mean that >> instance is a temporary object and Instance() would be returning a >> pointer to that temporary object. Also the singleton would be >> constructed and > > Sorry, you misunderstood (and i was ambiguous): i meant the static > qualifier from the function, not the internal static variable. Stephan, ....but if you remove the static qualifier from 'Instance()', you will need an instance of the class to get to the the 'Instance()' member function; it's not a singleton anymore. Tim Tim Clacy |
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#10 |
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Tim Clacy wrote:
> Stephan, > > ...but if you remove the static qualifier from 'Instance()', you will need > an instance of the class to get to the the 'Instance()' member function; > it's not a singleton anymore. Oh, doh. /slap forehead. -- ----- stephan beal http://s11n.net/ Registered Linux User #71917 http://counter.li.org I speak for myself, not my employer. Contents may be hot. Slippery when wet. Reading disclaimers makes you go blind. Writing them is worse. You have been Warned. * stephan beal |
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