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new game

 
 
e4_java
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      10-11-2004
i am writing a ship/space game and am interested in help

if you can:
draw (better than stick people)
work with 3d
whould like to design missions once the program is complete
be a beta test
provide a computer with a static ip to run the server for
multi-computers and players mode
or work with other java programing

your help would be appreciated.

the program will be placed under the GNU GPL (generally free) but you
can sell the service of putting the game on a cd to people you know if
you wanna make some money off of it. the finished game will be able
to run on Windows, Linux, Solaris, or any os the java runtime has been
ported to.


if you are interesting in knowing more about or would like to help,
please email
 
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Andrew Thompson
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      10-11-2004
On 10 Oct 2004 17:42:06 -0700, e4_java wrote:

> i am writing a ship/space game and am interested in help


It sounds like you are more interested in telling a graphic
artist and programmer the description of the game you have
a 'great idea' for, and getting them to code it.

> if you are interesting in knowing more about or would like to help,
> please email


If you are interested in further derision, please keep posting.

--
Andrew Thompson
http://www.PhySci.org/codes/ Web & IT Help
http://www.PhySci.org/ Open-source software suite
http://www.1point1C.org/ Science & Technology
http://www.lensescapes.com/ Images that escape the mundane
 
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Joona I Palaste
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      10-11-2004
Andrew Thompson <> scribbled the following:
> On 10 Oct 2004 17:42:06 -0700, e4_java wrote:
>> i am writing a ship/space game and am interested in help


> It sounds like you are more interested in telling a graphic
> artist and programmer the description of the game you have
> a 'great idea' for, and getting them to code it.


>> if you are interesting in knowing more about or would like to help,
>> please email


> If you are interested in further derision, please keep posting.


My little brother (14 years) used to frequent a Sonic the Hedgehog fan
game discussion forum. It was full of messages that asked for help in
implementing a new fan game. Most of the messages basically amounted to
"I have this new idea, code it for me, and I'll take all the credit".
The rules explicitly forbade this sort of messages but newbies wrote
them nevertheless.

--
/-- Joona Palaste () ------------- Finland --------\
\-------------------------------------------------------- rules! --------/
"Hasta la Vista, Abie!"
- Bart Simpson
 
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Andrew Thompson
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      10-11-2004
On 11 Oct 2004 09:47:19 GMT, Joona I Palaste wrote:

> ...The rules explicitly forbade this sort of messages but newbies wrote
> them nevertheless.


...well, what are the chances of posters like that actually
*lurking* for a while before bursting out with their giddy,
excited question?

--
Andrew Thompson
http://www.PhySci.org/codes/ Web & IT Help
http://www.PhySci.org/ Open-source software suite
http://www.1point1C.org/ Science & Technology
http://www.lensescapes.com/ Images that escape the mundane
 
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Alex Hunsley
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      10-11-2004
e4_java wrote:
> i am writing a ship/space game and am interested in help



Oh god, not you again.
comp.lang.java.programmer is *not* a newsgroup where you should post
messages that saying "please work on my project with me".
If you post here, generally you should be asking specific java-related
questions, and non-newbie ones, at that. (The beginner style questions
should be asked in comp.lang.java.help.)

>
> if you can:
> draw (better than stick people)


Stick people can't draw. They're too thin.

> work with 3d


I can navigate three dimensions and walk down the street without hitting
stuff. Does that count?

> whould like to design missions once the program is complete


Spell. Checker. Also, try capital letters, they're great.

> be a beta test


whooo I wanna be a beta test. How does one become a beta test?

> provide a computer with a static ip to run the server for
> multi-computers and players mode
> or work with other java programing
>
> your help would be appreciated.


So, yet again, you seem to be looking for someone else to do all the
work, from the sounds of it. Why don't you (gasp!) learn to program and DIY?
Best of luck with find anyone, because you won't be finding anyone. Not
with a post like that. And not by posting to an inappropriate newsgroup.

I've told you before - you will have no luck with a badly written post
like that, and to the wrong newsgroup - and obviously the message went
in one ear and out the other. Why? Engage your brain please.


> the program will be placed under the GNU GPL (generally free) but you
> can sell the service of putting the game on a cd to people you know if
> you wanna make some money off of it. the finished game will be able
> to run on Windows, Linux, Solaris, or any os the java runtime has been
> ported to.
>
>
> if you are interesting in knowing more about or would like to help,
> please email


Go away. Stop infesting the java newsgroups with off-topic crap.
This style of post is not welcome here. You are not going to find any
success posting here. Stop. Desist. Cease. Continue not. Abandon
posting. Quit. Leave it off. Scrub your nads. Kill your newsreader.
Refrain. Halt. Pack it in. End. Conclude your activity here.
Discontinue. Abdicate your throne of cluelessness. Embrace cessation.
Relinquish your whip of usenet pollution. Surrender your computer.
Suppress yourself. Extinguish your mission. Terminate your packets of
gloom. Look elsewhere. Squelch it. Vacate these premises. Abstain from
posting. Withhold your requests. Abnegate your desire to rubbish this
place. Yield to reason. Stop.

alex




 
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Alex Hunsley
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      10-11-2004
Andrew Thompson wrote:
> On 10 Oct 2004 17:42:06 -0700, e4_java wrote:
>
>
>>i am writing a ship/space game and am interested in help

>
>
> It sounds like you are more interested in telling a graphic
> artist and programmer the description of the game you have
> a 'great idea' for, and getting them to code it.


Yup. I think the guy is about 14 years old from the sound of it. Fair
enough to have ambition, but ****ing up a newsgroup isn't nice. And our
feedback seems to be making no difference.

>>if you are interesting in knowing more about or would like to help,
>>please email

>
>
> If you are interested in further derision, please keep posting.


I've had an exchange with the OP over email. He accused me of not
understanding "GNU philosophies", and called me "gates". )

 
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Alex Hunsley
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      10-11-2004
Andrew Thompson wrote:
> On 11 Oct 2004 09:47:19 GMT, Joona I Palaste wrote:
>
>
>>...The rules explicitly forbade this sort of messages but newbies wrote
>>them nevertheless.

>
>
> ..well, what are the chances of posters like that actually
> *lurking* for a while before bursting out with their giddy,
> excited question?


Can't someone retrofit eliza to talk about writing a great new game?
Then we could send all the wannabe zero-effort-game-writers to talk to
it, and leave fora and usenet alone!

 
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Andrew Thompson
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      10-11-2004
On Mon, 11 Oct 2004 11:17:44 +0100, Alex Hunsley wrote:

>> If you are interested in further derision, please keep posting.

>
> I've had an exchange with the OP over email. He accused me of not
> understanding "GNU philosophies", and called me "gates". )


(shakes head sadly) There is no use closing the gate after
the horse has fled, ..let alone the second or third gate.
 
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Chris Uppal
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Posts: n/a
 
      10-11-2004
Alex Hunsley wrote:

> Can't someone retrofit eliza to talk about writing a great new game?
> Then we could send all the wannabe zero-effort-game-writers to talk to
> it, and leave fora and usenet alone!


BTW, has anyone done Eliza as an applet, or in some other webbrowser-accessible
form ?

I find it hard to believe that there isn't an Eliza server somewhere out there
on the Web.

(But feel too lazy too look

-- chris


 
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Alex Hunsley
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Posts: n/a
 
      10-13-2004
Andrew Thompson wrote:
> On Mon, 11 Oct 2004 11:17:44 +0100, Alex Hunsley wrote:
>
>
>>>If you are interested in further derision, please keep posting.

>>
>>I've had an exchange with the OP over email. He accused me of not
>>understanding "GNU philosophies", and called me "gates". )

>
>
> (shakes head sadly) There is no use closing the gate after
> the horse has fled, ..let alone the second or third gate.


You can lead a newbie to facts, but you can't make him think.
This is my conclusion re: my continuing email conversation with the guy.
It's like a car-crash. )
I wonder if I can get his permission to publish the email conversation? :/

 
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