This happens because the IIS locks any referenced dll when utilized for
first time. What you can do is build a .bat that have the following
commands:
net stop w3svc
net stop msftpsvc
net stop smtpsvc
net stop iisadmin
net start iisadmin
net start smtpsvc
net start msftpsvc
net start w3svc
pause
You can double-clicks it everytime you need recompile your dll or execute it
via macro inside Visual Studio.
There is another way, configuring the IIS to don't lock the dlls, but you
need search for it in Google. This other way sometimes still locks the dll,
in some circunstancies. I can't remember which, because long ago I used it.
[]s
Cesar
"Oenone" <> wrote in message
news:...
> I've an ASP.NET 2.0 project into which various Plug-In DLLs can be
> installed. I'm running it in the ASP.NET Development Server. In order to
> load one of the PlugIn DLLs I'm using
> System.Reflection.Assembly.LoadFrom(filename) to load the DLL and then
> calling CreateInstance on the assembly that is returned.
>
> This is all fine, but when I stop the project from running, change the
> code and then re-compile it, I'm frequently getting a message from the
> compiler as follows:
>
> \\\
> Unable to copy file "obj\Debug\Plugin.dll" to "bin\Plugin.dll". The
> process cannot access the file "bin\Plugin.dll" because it is being used
> by another process.
> ///
>
> The only way I've found to get past this is to right-click the ASP.NET
> Development Server icon in the system tray and tell it to Stop. This gets
> extremely tedious after a while.
>
> Is there any way to programmatically release the loaded plugin assemblies
> once I've finished using them? I can't find any method on the Assembly
> object that looks like it may facilitate this.
>
> Failing that, can anyone suggest any other method of stopping the
> development server from locking the DLL, so that subsequent builds can be
> copied over the top of it?
>
> Many thanks,
>
> --
>
> (O)enone
>
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