how to efficiently create a "fractal" in c++...
Here is the fractal in question:
(current code state requires webkit to render! ;^o)
I think a simple std::vector of std::vector's or vector's,(...), and all the
way down... will actually work fine. I need super computer to scale this
Re: how to efficiently create a "fractal" in c++...
> Here is the fractal in question:
> (current code state requires webkit to render! ;^o)
FWIW, I updated the CSS3 code to support Mozilla.
Now I need to come up with a formula that describes the entire fractal,
implement said formula in C++ and render it with OpenGL or something...
Fun times! :^)
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