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setTimeOut vs time-based animation
hi...
I've recently created a dhtml thing on http://www.shapers.nl/ that animates a lot of images. The thing I want to solve is the lag that occurs when a new animation is initiated. To make it time-based I calculate the entire animation on beforehand and create numerous setTimeOuts in a repeat loop (it's the loop that creates the lag). Creating an animation like this has some more disadvantages: - it's 'difficult' to suddenly end the animation (you'd have to kill all remaining setTimeOuts) - setTimeOut is an inaccurate way of animating: the position of an image might be changed twice per cycle or (the other way around) a position could change once per two cycles I need to code something that calculates the position of an image every cycle. To do this I need the deltaT (= milliseconds between cycles), and for that I need some sort of event (or workaround) that occurs every cycle (and works both in IE and Mozilla). I've tried calculating deltaT with a setTimeOut('getDeltaT()',1) and with the mouseMove event but both seem slightly inaccurate since they sometimes return deltaT=0. anybody got a solution? grtz... Ron |
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