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Generating sin/square waves sound
Hi,
Sorry if this is a FAQ, but I have googled and didn't find any satisfatory answer. Is there a simple way, preferably multiplataform (or linux), of generating sinusoidal/square waves sound in python? Thanks for any answers/suggestions. |
Re: Generating sin/square waves sound
Please check PYGAME and Simple Directmedia library.
Python is used as the director like role and functions in SDL do most of the jobs in Pygame. |
Re: Generating sin/square waves sound
On 12/30/2011 02:17 AM, Paulo da Silva wrote:
> Hi, > Sorry if this is a FAQ, but I have googled and didn't find any > satisfatory answer. > > Is there a simple way, preferably multiplataform (or linux), of > generating sinusoidal/square waves sound in python? > > Thanks for any answers/suggestions. If you're willing to be Linux-only, then I believe you can do it without any extra libraries. You build up a string (8 bit char, on Python 2.x) of samples, and write it to "/dev/audio". When i experimented, I was only interested in a few seconds, so a single write was all I needed. Note that the samples are 8 bits, and they are offset by 128. So a zero signal would be a string of 128 values. A very quiet square wave might be a bunch of 126, followed by a bunch of 130. and so on. And the loudest might be a bunch of 2's followed by a bunch of 253's. You'll have to experiment with data rate; The data is sent out at a constant rate from your string, but I don't know what that rate is. -- DaveA |
Re: Generating sin/square waves sound
Am Fri, 30 Dec 2011 07:17:13 +0000 schrieb Paulo da Silva:
> Hi, > Sorry if this is a FAQ, but I have googled and didn't find any > satisfatory answer. > > Is there a simple way, preferably multiplataform (or linux), of > generating sinusoidal/square waves sound in python? > > Thanks for any answers/suggestions. Have a look at the wave module, available under Windows and Linux, which operates on .WAV files. The following snippet might get you going: #!/usr/bin/python import math, wave, struct def signal(t, freq): return math.sin(2.0*math.pi*freq*t) wout = wave.open("sample.wav", "wb") nchan = 1 sampwidth = 2 framerate = 8000 nframes = 7 * framerate comptype = "NONE" compname = "no compression" wout.setparams((nchan, sampwidth, framerate, nframes, comptype, compname)) ts = 1.0 / framerate t = 0.0 n = 0 data = [] vals = [] while n < nframes: vals.append(signal(t, 517.0)) n = n + 1 t = t + ts mx = max((abs(x) for x in vals)) vals = [ x/mx for x in vals ] data = "" for v in vals: data = data + struct.pack("<h", int(v*32766.0)) wout.writeframes(data) wout.close() Alternatively you might just generate (t,signal) samples, write them to a file and convert them using "sox" (under Linux, might also be available under Windows) to another format. HTH Martin |
Re: Generating sin/square waves sound
On 12/29/11 23:17 , Paulo da Silva wrote:
> Hi, > Sorry if this is a FAQ, but I have googled and didn't find any > satisfatory answer. > > Is there a simple way, preferably multiplataform (or linux), of > generating sinusoidal/square waves sound in python? > > Thanks for any answers/suggestions. I just posted on this elsewhere. Look for a thread titled: "Which library for audio playback ?" --rich |
Re: Generating sin/square waves sound
Em 30-12-2011 10:05, Dave Angel escreveu:
> On 12/30/2011 02:17 AM, Paulo da Silva wrote: >> Hi, >> Sorry if this is a FAQ, but I have googled and didn't find any >> satisfatory answer. >> >> Is there a simple way, preferably multiplataform (or linux), of >> generating sinusoidal/square waves sound in python? >> >> Thanks for any answers/suggestions. > If you're willing to be Linux-only, then I believe you can do it without > any extra libraries. > > You build up a string (8 bit char, on Python 2.x) of samples, and write > it to "/dev/audio". When i experimented, I was only interested in a > few seconds, so a single write was all I needed. > > Note that the samples are 8 bits, and they are offset by 128. So a zero > signal would be a string of 128 values. A very quiet square wave might > be a bunch of 126, followed by a bunch of 130. and so on. And the > loudest might be a bunch of 2's followed by a bunch of 253's. > > You'll have to experiment with data rate; The data is sent out at a > constant rate from your string, but I don't know what that rate is. > > This sounds nice, but then is 8 bits the limit for /dev/audio? What about stereo? I don't need this one ... just for curiosity. Thanks. |
Re: Generating sin/square waves sound
Em 30-12-2011 11:23, mblume escreveu:
> Am Fri, 30 Dec 2011 07:17:13 +0000 schrieb Paulo da Silva: .... > Alternatively you might just generate (t,signal) samples, write them to > a file and convert them using "sox" (under Linux, might also be available > under Windows) to another format. > As much as I could understand at a 1st look you are writing to a wav file and then play the file. It would be nice if I could play directly the samples. Anyway I'll take a look at the wave module. Thanks |
Re: Generating sin/square waves sound
Em 31-12-2011 01:19, K Richard Pixley escreveu:
> On 12/29/11 23:17 , Paulo da Silva wrote: >> Hi, >> Sorry if this is a FAQ, but I have googled and didn't find any >> satisfatory answer. >> >> Is there a simple way, preferably multiplataform (or linux), of >> generating sinusoidal/square waves sound in python? >> >> Thanks for any answers/suggestions. > > I just posted on this elsewhere. Look for a thread titled: "Which > library for audio playback ?" > > --rich Thank you. I have just seen it using google and saved the bookmark of the link. It's too late now but I'll read it tomorrow. |
Re: Generating sin/square waves sound
On 01/02/2012 02:24 AM, Paulo da Silva wrote:
> Em 30-12-2011 10:05, Dave Angel escreveu: >> On 12/30/2011 02:17 AM, Paulo da Silva wrote: >>> Hi, >>> Sorry if this is a FAQ, but I have googled and didn't find any >>> satisfatory answer. >>> >>> Is there a simple way, preferably multiplataform (or linux), of >>> generating sinusoidal/square waves sound in python? >>> >>> Thanks for any answers/suggestions. >> If you're willing to be Linux-only, then I believe you can do it without >> any extra libraries. >> >> You build up a string (8 bit char, on Python 2.x) of samples, and write >> it to "/dev/audio". When i experimented, I was only interested in a >> few seconds, so a single write was all I needed. >> >> Note that the samples are 8 bits, and they are offset by 128. So a zero >> signal would be a string of 128 values. A very quiet square wave might >> be a bunch of 126, followed by a bunch of 130. and so on. And the >> loudest might be a bunch of 2's followed by a bunch of 253's. >> >> You'll have to experiment with data rate; The data is sent out at a >> constant rate from your string, but I don't know what that rate is. >> >> > This sounds nice, but then is 8 bits the limit for /dev/audio? What > about stereo? I don't need this one ... just for curiosity. > Thanks. I don't even remember where I got the information, but it sufficed for my needs. I wanted to be able to generate arbitrary tones at a high volume, bypassing any volume control system settings. I assume there's some way (ioctl ?) to tell the device to interpret differently. It's even possible that it's already stereo (left/right samples stored in adjacent 16bit locations -- it wouldn't change the effect I hear, except for the frequency being cut in half. Interesting link from1991, it's from Guido, but doesn't mention Python http://wiretap.area.com/Gopher/Libra...c/audiofor.faq Also, a lot has changed since then. Now I wonder whether I should be sending u-law values, rather than linear ones. I'm generating sine waves, and they don't really sound flutelike. This link probably has all our answers. http://www.faqs.org/docs/Linux-HOWTO/Sound-HOWTO.html I suspect that my approach will simply use the latest setup values (eg. sampling rate) and thus runs the risk of sometimes not working. That hasn't been my experience, The only problem I see is that sometimes the device is "busy". When that happens, other programs don't seem to work either. I need to find the rogue process which is hogging the device, using fuser. -- DaveA |
Re: Generating sin/square waves sound
Em 30-12-2011 07:17, Paulo da Silva escreveu:
> Hi, > Sorry if this is a FAQ, but I have googled and didn't find any > satisfatory answer. > > Is there a simple way, preferably multiplataform (or linux), of > generating sinusoidal/square waves sound in python? > > Thanks for any answers/suggestions. Thank you very much to all who responded. There is enough material here to spend some time searching for the best solution for me. In the meanwhile I also found http://www.speech.kth.se/snack. May be it could also be useful. Thank you. |
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