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API for stream (char vs wchar_t)
Dear all,
I am looking for suggestion on API recommendation when dealing with filename. Should I expose an API with a char* or wchar_t (or both) to my users ? Since I am reading image file (binary file), I would be using std::ifstream, however std::ifstream API with wchar_t is only available on Microsoft compilers. Thanks for comments, |
Re: API for stream (char vs wchar_t)
On Mon, 2011-02-14, mathieu wrote:
> Dear all, > > I am looking for suggestion on API recommendation when dealing with > filename. Should I expose an API with a char* or wchar_t (or both) to > my users ? Since I am reading image file (binary file), I would be > using std::ifstream, however std::ifstream API with wchar_t is only > available on Microsoft compilers. What if you just let your API deal with istreams and ostreams, and let the user do the opening of files (or whatever she chooses)? /Jorgen -- // Jorgen Grahn <grahn@ Oo o. . . \X/ snipabacken.se> O o . |
Re: API for stream (char vs wchar_t)
On Feb 14, 7:33*pm, mathieu <mathieu.malate...@gmail.com> wrote:
> Dear all, > > * I am looking for suggestion on API recommendation when dealing with > filename. Should I expose an API with a char* or wchar_t (or both) to > my users ? Since I am reading image file (binary file), I would be > using std::ifstream, however std::ifstream API with wchar_t is only > available on Microsoft compilers. Plain English, no other languages? char*. If not (welcome to the real world...) It's much worse than streams having wchar_t version only with MS. wchar_t means UTF-16 under Windows, and it means UTF32 under unix-like systems. char* under Unix-like systems of today means UTF-8, and most often means MBCS under Windows (UTF-8 is less often seen there). So IMO... You need your code functionality (typically UTF-8 or 16; note that ICU, Qt, Windows, Java and CLR use UTF-16), and you should slap platform-specific layer on top of that. Goran. |
Re: API for stream (char vs wchar_t)
On Feb 14, 8:33*pm, mathieu <mathieu.malate...@gmail.com> wrote:
> Dear all, > > * I am looking for suggestion on API recommendation when dealing with > filename. Should I expose an API with a char* or wchar_t (or both) to > my users ? Since I am reading image file (binary file), I would be > using std::ifstream, however std::ifstream API with wchar_t is only > available on Microsoft compilers. With file names and paths you can use boost::filesystem. It is quite portable and supports wchar_t. char is "a byte" in C++. Does buffer of bytes contain text and in what encoding that text is? That is meta- information and C++ compiler does not help with it at all. wchar_t is at least character type for compiler and if your users need particular encoding somewhere then it is less error prone for them to convert from wchar_t buffer than from char buffer. |
Re: API for stream (char vs wchar_t)
On Mon, 14 Feb 2011 10:33:50 -0800, mathieu wrote:
> I am looking for suggestion on API recommendation when dealing with > filename. Should I expose an API with a char* or wchar_t (or both) to my > users ? Since I am reading image file (binary file), I would be using > std::ifstream, however std::ifstream API with wchar_t is only available on > Microsoft compilers. char on Unix, wchar_t on Windows. On Unix, filenames are strings of bytes with no associated encoding. On Windows, they're wide-character strings. Trying to use one approach on both operating systems will be sub-optimal, although it may be close enough depending upon the application (e.g. for a user-level application, you can probably assume that any filenames which you encounter will be in the encoding of the locale, but that won't work for an administrative utility, which may have to deal with files belonging to various users, each using a different locale). |
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