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Suspected Memory Leak in Multithread queue implmenetation
Hi Guys,
I've done a mulithread queue implementation on stl<queue>, my developement environment is on VC6 as well as FC3. Let's talks about the win32 side. The suspected memory leak is find after I've run through my unit test cases. Test Case: 1. start 2 threads, thread A and thread B. 2. thread A enqueue 10000 dummy objects, meanwhile thread B dequeue 10000 dummy objects (delete object at the same time), these operations are called a "cycle". 3. there is a while loop to loop the cycle, in between each cycle, there is a 5 seconds sleep time. 4. run this for 10 minutes 5. stop insert any dummy objects I've run this test case for 15 mins, and monitor its private_bytes, working_set and virtual_bytes with the windows performance monitor. My concern after running this test case is that, 1. virtual_bytes increase double its size frequently (seems to me it is due to the queue memory allocation), and the virtual_bytes never drops into its original position (I mean at the beginning when the program is started) 2. both private_bytes and working_set are increasing as well, just the fact that, duing the 5 seconds wait time, (step 3), these values drop to nearly zeros, but after the 5 seconds wait time, these values increase rapidly back to a state where it was dropped. and, of course keep increasing. 3. during the (step 5), I can tell virtual_bytes is at its max, and private_bytes and working_set are set at a values (1/3 below the max point) and won't be able to drop any more. My questions are: 1. shall windows OS handle the virtual_bytes, private_bytes and working_bytes dellocation? 2. or is it because there is error on my implementation of multithread queue? Thank you very much. I am really appreciate yours help, Best wishes, Kit --------------- My queue -------------------------- #ifndef __QUEUELOCK_HEADER__ #define __QUEUELOCK_HEADER__ #ifdef WIN32 # define _WINSOCKAPI_ # include <Windows.h> #else extern "C" { # include <pthread.h> }; #endif #include <queue> #include <iostream> #define EXIT_IF(EXP) if (EXP) { cout << "Failed qlock: " #EXP "\n"; exit(1); } #define QUEUE_MAX_SIZE 30000 using namespace std; /* Queue with a lock, a template extending queue template */ template <typename _Tp, typename _Sequence = deque<_Tp> > class qlock : public queue<_Tp,_Sequence> { typedef typename _Sequence::value_type value_type; typedef typename _Sequence::reference reference; typedef typename _Sequence::const_reference const_reference; CRITICAL_SECTION CriticalSection;// Lock for modification HANDLE hSynEvent; // Empty queue condition public: qlock() { // Initialize the critical section one time only. InitializeCriticalSection(&CriticalSection); hSynEvent = CreateSemaphore(NULL, 0, QUEUE_MAX_SIZE, NULL); if (hSynEvent == NULL) { printf("CreateEvent failed: %d\n", GetLastError()); exit(1); } }; ~qlock() { // Release resources used by the critical section object. DeleteCriticalSection(&CriticalSection); EXIT_IF(CloseHandle(hSynEvent)); }; void enqueue(const value_type& __x) { EnterCriticalSection(&CriticalSection); // Lock the queue if (this->size() > QUEUE_MAX_SIZE) { while(this->size() > 1) // Clear the queue { if(!this->empty()) { value_type r; r = this->front(); this->pop(); if(r != NULL) delete r; } } } this->push(__x); // Release Semaphore ReleaseSemaphore(hSynEvent, 1, NULL); LeaveCriticalSection(&CriticalSection); // Unlock the queue }; //reference value_type dequeue(int i=0,int j=0) { // Blocking-call bool empty = true; value_type r = {0}; EnterCriticalSection(&CriticalSection); empty = this->empty(); if(!empty) { r = this->front(); this->pop(); } LeaveCriticalSection(&CriticalSection); while (empty) { // Wait until something is written into the queue if(WaitForSingleObject(hSynEvent, INFINITE) == WAIT_FAILED) { printf("WaitForSingleObject failed (%d)\n", GetLastError()); exit(1); }; EnterCriticalSection(&CriticalSection); empty = this->empty(); if(!empty) { r = this->front(); this->pop(); } LeaveCriticalSection(&CriticalSection); }; return r; } const_reference dequeue() const { // Blocking-call bool empty = true; const_reference r; EnterCriticalSection(&CriticalSection); empty = this->empty(); if(!empty) { r = this->front(); this->pop(); } LeaveCriticalSection(&CriticalSection); while (empty) { // Wait until something is written into the queue if(WaitForSingleObject(hSynEvent, INFINITE) == WAIT_FAILED) { printf("WaitForSingleObject failed (%d)\n", GetLastError()); LOG(LV_EMERG,"Wait for Single Queue Object failed.",1); exit(1); }; EnterCriticalSection(&CriticalSection); empty = this->empty(); if(!empty) { r = this->front(); this->pop(); } LeaveCriticalSection(&CriticalSection); }; return r; } int qSize() { int size = 0; EnterCriticalSection(&CriticalSection); size = this->size(); LeaveCriticalSection(&CriticalSection); return size; } }; |
Re: Suspected Memory Leak in Multithread queue implmenetation
tikcireviva wrote:
[snip] > My questions are: > > 1. shall windows OS handle the virtual_bytes, private_bytes and > working_bytes dellocation? > 2. or is it because there is error on my implementation of multithread > queue? [snip] This newsgroup is for discussing the standard C++ language proper (see http://parashift.com/c++-faq-lite/ho....html#faq-5.9). In particular, we don't discuss Microsoft-specific questions or multithreading, which is not supported in standard C++ and is thus necessarily platform-specific. For the former, try microsoft.public.dotnet.languages.vc or similar, and for the latter, try comp.programming.threads or similar. Alternately, if you can rephrase your questions in terms of the standard C++ language, this would be the right place to ask. Cheers! --M |
Re: Suspected Memory Leak in Multithread queue implmenetation
Thanks for the advance,
Let me rephrase a little bit for my questions. 1. The stl::queue double its memory for storage when it hits the maximun size, is there any method to explicitly delete the allocated memory from stl::queue? Since it consumes the virtual memory without releaseing it. 2. Would you guys mind critique if I've done anything wrong on my stl::queue multithread implemenation? Best wishes, Kit mlimber ¼g¹D¡G > tikcireviva wrote: > [snip] > > My questions are: > > > > 1. shall windows OS handle the virtual_bytes, private_bytes and > > working_bytes dellocation? > > 2. or is it because there is error on my implementation of multithread > > queue? > [snip] > > This newsgroup is for discussing the standard C++ language proper (see > http://parashift.com/c++-faq-lite/ho....html#faq-5.9). In > particular, we don't discuss Microsoft-specific questions or > multithreading, which is not supported in standard C++ and is thus > necessarily platform-specific. For the former, try > microsoft.public.dotnet.languages.vc or similar, and for the latter, > try comp.programming.threads or similar. > > Alternately, if you can rephrase your questions in terms of the > standard C++ language, this would be the right place to ask. > > Cheers! --M |
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