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-   -   Python to be used for Mod Language in Battlefield 1942 Sequel (http://www.velocityreviews.com/forums/t341687-python-to-be-used-for-mod-language-in-battlefield-1942-sequel.html)

kdahlhaus@yahoo.com 02-16-2005 05:30 PM

Python to be used for Mod Language in Battlefield 1942 Sequel
 
I love the orignal so much, now to hear that mod's will be created in
Python, well it brings tears of joy.....


Python Used as Modding Language for Battlefield 2
Programming
First Person Shooters (Games)
Posted by Zonk on Friday February 11, @11:27AM
from the snakes-and-guns dept.
Dutch Dopey writes "In an interview with Lars Gustavsson of DICE, it
was mentioned that Battlefield 2's modding tools are going to be
delivered with the game, and that the tools are the same ones used to
develop the game. The modding language in use is Python, and will
support all aspects of the language

http://developers.slashdot.org/devel...id=156&tid=204



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