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How much system RAM to make available to the graphics card?
This is kind of piggy-backing off of my other post about which card to
buy, but the other post was getting too long. I have a P4/3.2 Ghz with 1 Gig of RAM. My graphics card (GeForce 3) has 64 MB of RAM on it. I currently have my BIOS set to make an additional 128 MB of system RAM available for texture storage. With 1024 MB of total RAM, would I be better off allocating more main RAM for texture storage, or is 128 MB the right amount? I'm running Windows XP Home. I thought I remembered an old "rule-of-thumb" that said you should allocate twice as much system RAM for texture storage as the video card itself has. So, for my 64 MB GeForce, I set the BIOS to provide an additional 128 MB. Is this still a good ratio, or have things changed? It seems like video card RAM is getting larger more quickly than system RAM as time goes by, so I didn't know if the "conventional wisdom" still held true. Thanks, Scott Gardner |
Re: How much system RAM to make available to the graphics card?
I doubt it makes mush difference but the best way is to benchmark the video
card with the different settings and see which one your system likes. I use Mad Onion 3D Mark 2001SE. You can expect no big increase in performance when you get the cache optimized. "Scott Gardner" <gardners14@cox.net> wrote in message news:cugfa05h0993mdrl4u8occ98hgfjvp5mig@4ax.com... > This is kind of piggy-backing off of my other post about which card to > buy, but the other post was getting too long. > > I have a P4/3.2 Ghz with 1 Gig of RAM. My graphics card (GeForce 3) > has 64 MB of RAM on it. I currently have my BIOS set to make an > additional 128 MB of system RAM available for texture storage. With > 1024 MB of total RAM, would I be better off allocating more main RAM > for texture storage, or is 128 MB the right amount? I'm running > Windows XP Home. > > I thought I remembered an old "rule-of-thumb" that said you should > allocate twice as much system RAM for texture storage as the video > card itself has. So, for my 64 MB GeForce, I set the BIOS to provide > an additional 128 MB. Is this still a good ratio, or have things > changed? It seems like video card RAM is getting larger more quickly > than system RAM as time goes by, so I didn't know if the "conventional > wisdom" still held true. > > Thanks, > Scott Gardner > |
Re: How much system RAM to make available to the graphics card?
You were right - it didn't make much of a difference. I adjusted the
texture cache size from 128 MB to 256, and my 3DMark score didn't change a bit. I also adjusted the ABIT IC7-MAX 3 BIOS "Game Enhancement" settings from "Auto" to "Turbo" to "Street Racer", and those changes didn't make a significant difference either. Overclocking the CPU didn't seem to matter, either. My CPU is a 2.8 GHz, but I've been running it at 3.2 Ghz since I bought it. Going back to 2.8 Ghz left the 3DMark score unchanged as well. I think my graphics card is so far behind the rest of my system, performance-wise, that the tweaking had no real effect. I hadn't realized how "behind the times" my graphics card was until I submitted my results to 3DMark. Of the 2 million submissions using 3DMark 2003, there were only *ten* other systems that had a GeForce 3 card in a Pentium 4 Computer. Mine was faster than all but one of them, but most of them had 1.4 or 1.6 Mhz CPUs. The one system that was faster had overclocked the GeForce 3 card from 200 Mhz to 246. I'm not going to mess around with overclocking my video card - at this point it would just be putting lipstick on a pig. I'll just wait a month or two and replace it altogether. Thanks again for the help. Scott Gardner On Sun, 16 May 2004 20:20:45 GMT, "Michael-NC" <NoAddress@desolate.com> wrote: >I doubt it makes mush difference but the best way is to benchmark the video >card with the different settings and see which one your system likes. I use >Mad Onion 3D Mark 2001SE. You can expect no big increase in performance when >you get the cache optimized. > > > >"Scott Gardner" <gardners14@cox.net> wrote in message >news:cugfa05h0993mdrl4u8occ98hgfjvp5mig@4ax.com.. . >> This is kind of piggy-backing off of my other post about which card to >> buy, but the other post was getting too long. >> >> I have a P4/3.2 Ghz with 1 Gig of RAM. My graphics card (GeForce 3) >> has 64 MB of RAM on it. I currently have my BIOS set to make an >> additional 128 MB of system RAM available for texture storage. With >> 1024 MB of total RAM, would I be better off allocating more main RAM >> for texture storage, or is 128 MB the right amount? I'm running >> Windows XP Home. >> >> I thought I remembered an old "rule-of-thumb" that said you should >> allocate twice as much system RAM for texture storage as the video >> card itself has. So, for my 64 MB GeForce, I set the BIOS to provide >> an additional 128 MB. Is this still a good ratio, or have things >> changed? It seems like video card RAM is getting larger more quickly >> than system RAM as time goes by, so I didn't know if the "conventional >> wisdom" still held true. >> >> Thanks, >> Scott Gardner >> |
Re: How much system RAM to make available to the graphics card?
Yeah, that's a valuable lesson. Screwing with your video card's timing's on
less than a dedicated gaming system can only bring you grief. The performance gains are not worth it, IMO. "Scott Gardner" <gardners14@cox.net> wrote in message news:mmufa0ds183395v50qu2jk4kvuc6va0imr@4ax.com... > You were right - it didn't make much of a difference. I adjusted the > texture cache size from 128 MB to 256, and my 3DMark score didn't > change a bit. I also adjusted the ABIT IC7-MAX 3 BIOS "Game > Enhancement" settings from "Auto" to "Turbo" to "Street Racer", and > those changes didn't make a significant difference either. > > Overclocking the CPU didn't seem to matter, either. My CPU is a 2.8 > GHz, but I've been running it at 3.2 Ghz since I bought it. Going > back to 2.8 Ghz left the 3DMark score unchanged as well. > > I think my graphics card is so far behind the rest of my system, > performance-wise, that the tweaking had no real effect. > > I hadn't realized how "behind the times" my graphics card was until I > submitted my results to 3DMark. Of the 2 million submissions using > 3DMark 2003, there were only *ten* other systems that had a GeForce 3 > card in a Pentium 4 Computer. Mine was faster than all but one of > them, but most of them had 1.4 or 1.6 Mhz CPUs. The one system that > was faster had overclocked the GeForce 3 card from 200 Mhz to 246. > I'm not going to mess around with overclocking my video card - at this > point it would just be putting lipstick on a pig. I'll just wait a > month or two and replace it altogether. > > Thanks again for the help. > > Scott Gardner > > On Sun, 16 May 2004 20:20:45 GMT, "Michael-NC" > <NoAddress@desolate.com> wrote: > > >I doubt it makes mush difference but the best way is to benchmark the video > >card with the different settings and see which one your system likes. I use > >Mad Onion 3D Mark 2001SE. You can expect no big increase in performance when > >you get the cache optimized. > > > > > > > >"Scott Gardner" <gardners14@cox.net> wrote in message > >news:cugfa05h0993mdrl4u8occ98hgfjvp5mig@4ax.com.. . > >> This is kind of piggy-backing off of my other post about which card to > >> buy, but the other post was getting too long. > >> > >> I have a P4/3.2 Ghz with 1 Gig of RAM. My graphics card (GeForce 3) > >> has 64 MB of RAM on it. I currently have my BIOS set to make an > >> additional 128 MB of system RAM available for texture storage. With > >> 1024 MB of total RAM, would I be better off allocating more main RAM > >> for texture storage, or is 128 MB the right amount? I'm running > >> Windows XP Home. > >> > >> I thought I remembered an old "rule-of-thumb" that said you should > >> allocate twice as much system RAM for texture storage as the video > >> card itself has. So, for my 64 MB GeForce, I set the BIOS to provide > >> an additional 128 MB. Is this still a good ratio, or have things > >> changed? It seems like video card RAM is getting larger more quickly > >> than system RAM as time goes by, so I didn't know if the "conventional > >> wisdom" still held true. > >> > >> Thanks, > >> Scott Gardner > >> > |
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